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[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...
To reproduce:1) Open attached project and scene2) Play it3) Drag Main Camera around and outside of plane - notice that Skinned Mesh ... Read more
Crash on entering play mode with animation which changes GameObject refe...
Unity crashes when pressing play if there is an animation, which changes GameObject references in the script. Reproduction steps:1. ... Read more
[DirectX12] Objects are not lighted in Game view when using SEGI system ...
Reproduction steps:1. Open the "Scene" Scene in the user's attached project2. Remove Direct3D11 from Edit > Project Settings >... Read more
Shortcut bind is removed when editing shortcut and clicking outside the ...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Do... Read more
Pass.CompileVariant fails to compile a variant if the shader is not supp...
STR:1. Make a new project from the 3D template.2. Put the attached shader and C# script in the Assets folder.3. Use the menu "Repro ... Read more
[Canvas] Inconsistent Sort Orders. Different Scene Views before and whil...
Reproduction Steps:1. Open User's project2. Set "Canvas" Sort Order = 2 and "Panel" Sort Order = 03. Notice that the Text is OVER th... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps:1. Create a project using the High Definition RP template2. Press Play3. Observe the camera rotation when moving ... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
UncompressedAssetBundle and ChunkBasedCompression create large sized ass...
Steps to reproduce:1. Download and open the attached project2. Build Asset Bundles (Assets/Build AssetBundles)3. View the project in... Read more
[Texture Importer]Crunched textures fail in builds
When using crunch compression textures fail to load in builds and are replaced with black. Steps to repro:1. Load texture into unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server