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Objects are not rendered in Player when "Accurate G-buffer normals" is e...
Reproduction steps:1. Open the “URPTest“ project2. Open the “SampleScene” scene3. Build And Run Expected result: a sphere is visible... Read more
System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" Build the project for UWP Open the built solution Debug... Read more
Crunch Compression is not working when used on a lightmap texture
Reproduction steps:1. Open project “LIGHTMAP issue“2. Select “Assets\Lightmap-0_comp_light” in the Project3. Check “Default\Use Crun... Read more
A light cookie is not rendered on a WebGL build using a browser on an An...
How to reproduce:1. Open the attached “repro-project”2. File → Build Settings and change Platform to WebGL and check Development Bui... Read more
[Android] Additional lights are broken when built with URP
Reproduction steps:1. Open the attached project “My project“2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Go to Edit > B... Read more
[Android] Play Asset Delivery errors when pressing a button in the Player
Reproduction steps:1. Open the attached project "Play Asset Delivery"2. Go to File > Build Settings and select the Android platfo... Read more
[RayTracing] The icon for RayTracingShader assets (.raytrace files) is m...
The Editor displays a default icon for .raytrace shader files. It was an icon with "Rt" text on it similar to the Cs (.compute) file... Read more
Serialized abstract class that inherits from Monobehaviour doesn't show ...
Reproduction steps:1. Open project “UVS Playground”2. Open Scene “SampleScene”3. Select “GameObject” GameObject in the scene4. Name ... Read more
A Player sometimes freezes and crashes when Graphic Jobs are enabled
How to reproduce:1. Open the attached “repro-project”2. Edit → Project Settings → Player and enable Graphic Jobs3. Build the project... Read more
Silent crash when GameObjects collide when transform.SetParent is used
Reproduction steps:1. Open the attached project “TestCrash”2. Enter the Play mode3. Press the Arrow key up to descent until rocket c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code