Search Issue Tracker
[Android] Crash due to null pointer dereference when UnityPlayer.UnitySe...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
DepthNormalPrepass or DrawDepthNormalPrepass is rendered when using the ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Enter the Play Mode4. Ope... Read more
“Shader error in 'Hidden/VFX/.../Minimal/Render Quad': undeclared identi...
Reproduction steps:1. Open the attached “VFXURP.zip” project2. Open the “SampleScene” (Assets > Scenes)3. Open the “Main Texture ... Read more
Editor crashes on GfxDeviceD3D12::UploadTextureSubData2DImpl when openin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Meta Movement/69.0.0/Body Tracking Samples/S... Read more
The Camera's Clipping Planes Far value's condition of being greater than...
Reproduction steps:1. Create a new project2. In the Hierarchy window, select the “Main Camera” GameObject3. Set the Near value of Cl... Read more
Sprites are not generated when using Fallback Sprite Assets
Reproduction steps:1. Open the attached “BugRepro” project ** 1.5 ** In Scene Bug Text Settings > Default Sprite Asset: Assign Gl... Read more
Spot light with high Outer Spot Angle produces artefacts/clipping when u...
How to reproduce:1. Open the attached “spotLight.zip” project2. Open the “SampleScene”3. Ensure Render Path is set to “Forward+” for... Read more
NullReferenceException is thrown when selecting a Diffusion Profile
How to reproduce:1. Open the attached project "DiffusionProfile.zip"2. Select Assets/SCR_SpikyHair.mat in the Project window3. Selec... Read more
Colliders of GameObject with Rigidbody component fail to collide with an...
How to reproduce:1. Open the “wheelRepro“ project2. Open the “SampleScene”3. Enter Play Mode4. Press “W” key5. Observe the vehicle G... Read more
Shader cache uploads occur when the "Upload" parameter is disabled in th...
Reproduction steps:1. Open the attached “repro_IN-87131“ project2, Open the “Assets/Scenes/SampleScene.unity“ Scene3. Connect the Ed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject