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1
votes
Fixed

Slider Component using an Image for its Fill Rect field does not properl...

uGUI

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Jul 21, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Create a new Unity project2. Import the tester-attached Prefab(Slider.prefab)3. Drag the prefab into the scene4.... Read more

0
votes
Won't Fix

[Android] Creating Height map for the Terrain from an Active Render Text...

Terrain

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Jul 13, 2020

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Version/s: 2019.3, 2019.4.3f1, 2020.2

1. Open user's attached project "UnityProj_LevelEditor.zip"2. Set Player to OpenGL 3.23. Open the scene "LevelEditor"4. Move the Sta... Read more

0
votes
Fixed

[Android][Vulkan] Frame Debugger on Android shows up as a white backgrou...

Vulkan

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Jul 08, 2020

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Version/s: 2019.3, 2019.3.7f1, 2019.4, 2020.1, 2020.2.0a1

Reproduction steps:1. Open the "SampleScene" Scene in the attached "1261567.zip" project2. Switch the build platform to Android3. Bu... Read more

0
votes
Fixed

Object size is doubled when center scaling it with custom script using H...

Scene Management

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Jul 17, 2020

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Version/s: 2019.3.0b6, 2020.1.0a4, 2020.1.0b16, 2020.2

How to reproduce:1. Open the attached 'project-1264038.zip' project2. Select the Cube in the Hierarchy window3. Select the center ha... Read more

0
votes
By Design

Certain FBX files do not get broken down into multiple parts after impor...

Asset - Importers

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Jul 22, 2020

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Version/s: 2019.3.0a6, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (848143_FBXBreaks.zip)2. Expand the 'Models/starship_exploded_02.FBX' asset3. Look f... Read more

0
votes
By Design

[Android][Vulkan] Objects are not Instanced when accessing ambient color

Vulkan

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Jul 06, 2020

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Version/s: 2019.3.3f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the "New Scene" Scene in the attached "1261203.zip" project2. Switch the build Platform to Android3. In t... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce:1. Open the attached "Clip GLES2 Bug.zip" project2. Make sure OpenGL 2.0 is the only graphics API in the Player Set... Read more

0
votes
Fixed

[Packman] Package Manager resolver asks for writable access when opening...

Packman

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Jul 15, 2020

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Version/s: 2018.4, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Download the attached "1263378 repro.zip" project2. Open "manifest.json" and "packages-lock.json" files from the... Read more

0
votes
Duplicate

Old additive scene Light Probe data is used after calling LightProbes.Te...

Progressive Lightmapper

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Jul 23, 2020

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Version/s: 2019.3.0a12, 2019.4.4f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (FailureToTetrahedralizeProbesCausesStickRepro.zip)2. Open the Boot scene and enter ... Read more

0
votes
Fixed

[Android][URP][Vulkan] HDR, MSAA and Camera Stacking results in renderin...

URP Features

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Jul 23, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the "SampleScene" Scene in the attached "1265267.zip" project2. Switch the build target to Android3. Buil... Read more

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