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3
votes
By Design

[CharacterController] isGrounded returns wrong values while character is...

Physics

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Jun 23, 2015

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Version/s: 5.1.0p1

Steps to reproduce: 1. Open the attached project2. Add a 'Test' input button in Editor/Project Settings/Input3. Open and play the 'A... Read more

0
votes
Active

wasPressedThisFrame always returns false on macOS when Caps Lock is enabled

Package: Input System

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Oct 27, 2025

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Version/s: 1.15.0

How to reproduce: Open the “UnityInputTest.zip“ project Open the “main“ Scene Enter Play Mode Enable Caps Lock Press the “a“ key on ... Read more

0
votes
Fixed

AR Mobile Template menus are not documented

Package: Mobile AR Template

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Dec 15, 2023

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Version/s: 1.0.0

Neither the AR Debug Menu nor the main menu are described in the documentation. Every button and toggle should have a sentence or tw... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

Lighting window is not closed after pressing quick button for auto-gener...

Progressive Lightmapper

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May 18, 2022

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Version/s: 2022.2.0b2, 2023.1.0a5

Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Profiling

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May 31, 2022

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Version/s: 2023.1.0a17, 2023.2.0a1

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
By Design

Editor freezes when using Debug.Log and trying to print a value within t...

Scripting

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more

0
votes
Fixed

The "loopPointReached" event is continuously triggered when a Video Clip...

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Feb 23, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

Reproduction steps:1. Open the attached "VideoPlayerEvent" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mod... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

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