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Docs are missing for Tilemap components
None of the Tilemap components have docs associated with them. If you have the docs installed, none of the components show a link to... Read more
Capsule partially falls through the terrain
Reproduction steps:1. Download "Reproduction.zip"2. Open Reproduction project in Unity3. Play the "Grassy Hills" scene Expected resu... Read more
Unity crash at Tilemap::Transfer
Steps to reproduce:1. Open attached project2. Open Scene Scenes/testLevel3. Enter Play mode/exit Play mode Expected result: no crash... Read more
Forcing OpenGL or OpenGLES on a standalone build produces error
How to reproduce:1. Open Unity2. Open any Unity project3. Build it as a Windows Standalone Build4. Try running it while using '-forc... Read more
Editor fails to create an Animator controller and component via Animatio...
Steps to reproduce: 1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Rename GameObject so it would have a ... Read more
[iOS][Metal] "Can't set kSurfaceUseResolvedBuffer surface flag" errors a...
When using a camera with depth only clearing and MSAA iOS build spams constantly this error: Metal: Can't set kSurfaceUseResolvedBuf... Read more
Collision2D.contacts returns 0 for a gameObject, which is queued for des...
Reproduction steps:1. Open the attached project "2DContactPointsDestroyBug.zip";2. Open the Main Scene;3. Enter a play mode;4. Press... Read more
Editor Crashed after deselecting a Prefab in Project window with Trail R...
Steps to reproduce:1. Download 972307_repro.zip and open "test" scene2. Enter play mode3. Select and deselect "Grenade 3" prefab (re... Read more
Editor crashes after entering/exiting Play mode while having Tile Palett...
Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Go to Window -> Tile Palette3. Enter and Exit Play mode4. Cl... Read more
Anima2D + SpriteAtlas causes sprite to shrinking
How to reproduce:1. Download attached project file and open "work" Scene2. Enter Play Mode Actual result: After creating SpriteAtlas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject