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"+" and "-" list item buttons are switched in place in the Multiplayer P...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the "com.unity.multiplayer.playmode" package ... Read more
Some Shaders appear twice in Material Shader selection menu
Reproduction steps:1. Create a new project2. Create > Material3. Select newly created Material and open Shader selection menu by ... Read more
Horizontal and Vertical Layout Group Components are missing the document...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> Create Empty3. In the Inspector, click "Add Com... Read more
Missing tooltips for multiple settings when opening the OpenXR Project S...
How to reproduce:1. Create a new project using VR template2. Go to Edit > Project Settings > XR Plug-in Management3. Enable Op... Read more
"NullReferenceException" is thrown and Mesh LOD foldout is empty when ma...
Steps to reproduce: Create a new Unity project using the Universal 3D template Drag the attached "model.fbx" to the Project window S... Read more
Scale Snapping with Gizmos does not work in the Scene view when Snapping...
Steps to reproduce: Create a new Unity project using the Universal 3D template From the Hierarchy, create any 3D GameObject In the S... Read more
AI Packages can't be removed from the project
How to reproduce:1. Create a new project2. In the Unity toolbar, click the "AI" button3. Click "Agree and install Unity AI"4. Go to ... Read more
Artifacts are present on Sprite Atlas Sprites when Binlinear or Trilinea...
How to reproduce: Open the “Atlas_Bug.zip“ project Open the “SampleScene“ Enter Play Mode Observe the Game view Actual result: Artif... Read more
2D Physics callback targets should have doc information about the GC and...
As per the discussion here, assigning a System.Object that isn't a UnityEngine.Object will not keep the object alive and away from t... Read more
PropertyDrawer gets disposed while still being active when adding a seco...
How to reproduce:1. Extract and open the attached “IN-128692.zip“ project2. Open the Assets/Scenes/SampleScene.unity scene3. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor