Search Issue Tracker
Warning in the Project Settings "In-App Purchases" is not consistent wit...
How to reproduce:1. Create a new Unity project and install the "In-App Purchases" package2. Go to Edit -> Project Settings -> ... Read more
Inconsistent "Id" capitalisation in the Platform Toolkit's "Achievement ...
How to reproduce:1. Create a new Unity project and install the "Platform Toolkit" package2. Go to Window -> Platform Toolkit ->... Read more
Crash on SoundChannelInstance::setDelay when loading an AssetBundle cont...
Reproduction steps:1. Open the attached “IN-136075” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe th... Read more
VFX Template sorting by modification or last used date is not consistent...
Steps to reproduce: Open the attached project In the Project window, Right-click and select the option to create a new Visual Effect... Read more
Gamepad input does not work in a Web build when Native C/C++ Multithread...
How to reproduce:1. Open the attached project “IN-136259”2. Build and run the project for Web3. Move the left stick or press the sou... Read more
GameObjects made using "GameObject.CreatePrimitive" appear pink in the P...
How to reproduce:1. Open the attached project “IN-136043”2. Build and run the project3. Observe the Player Actual result: The lower ... Read more
[URP] Nearest-Neighbor upscaling filter is ignored due to final post-pro...
Steps to reproduce: Create an empty URP project In the URP Asset > Quality parameters, set Render Scale to any value below 1 and ... Read more
Search results flicker and shift when creating GameObjects or Assets fro...
Steps to reproduce: Create a new project using Universal 3D template Open the Global Search window (Ctrl+K) Dock the Global Search w... Read more
Collapsed Shader Graph Nodes expand when copied and pasted in the Shader...
Steps to reproduce: Create a new project using Universal 3D template Create any Shader Graph and open it Right-click in the ShaderGr... Read more
“FMOD failed to set the software format to the custom sample rate…” warn...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Audio3. Enter a value smaller than “8000” in System Sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor