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Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.65f1

6000.3.3f1

6000.4.0b3

6000.5.0a4

Issue ID

UUM-131698

Regression

No

Crash on Object::IncrementPersistentDirtyIndex when reconnecting a specific prefab

Serialization

-

How to reproduce:
1. Open the attached “IN-123610.zip” project
2. Open the “SampleScene”
3. Right click the “Enviro 3” GameObject and select Prefab > Reconnect Prefab…
4. In the Prefab selection window, select “Enviro 3”
5. Observe the crash

Reproducible in: 2023.2.0a1, 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Reproducible on: Windows 11
Not reproducible on: No other environments tested

First few lines of stacktrace:
0x00007FFF9C1E5C50 (Unity) Object::IncrementPersistentDirtyIndex
0x00007FFF9C1E6F8E (Unity) Object::SetDirty
0x00007FFF9A0356E8 (Unity) ConvertToPrefabInstance
0x00007FFF9A5C5660 (Unity) PrefabUtilityBindings::ConvertToPrefabInstance_Internal
0x00007FFF99D6B4FA (Unity) PrefabUtility_CUSTOM_ConvertToPrefabInstance_Internal

Note: Issue was reproduced with “Enviro 3 - Sky and Weather” Asset Store package resources

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