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0
votes
Fixed

[iOS] Unity rendering in wrong screen orientation after auto rotation on...

iOS

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Aug 29, 2018

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Version/s: 2017.4.5f1, 2018.2.3f1

To reproduce:1. Open users attached project "Bug auto rotation 2.zip"2. Open "scene.unity" scene3. Build for iOS device4. Open the X... Read more

0
votes
Fixed

[iOS] Screen.orientation returns UpsideDown value after using Screen.aut...

iOS

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Aug 29, 2018

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Version/s: 2018.2.3f1

To reproduce:1. Open users attached project "Bug auto rotation.zip"2. Open "scene.unity" scene3. Build for iOS4. Deploy the project ... Read more

0
votes
Fixed

Clicking Apply without making any new changes throws Null Refrence Excep...

Asset - Database

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Aug 29, 2018

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Version/s: 2017.4.10f1

How to reproduce:1. Open the user-submitted project2. Search for the "Supply Overview 1" object in the Hierarchy Window3. In the Ins... Read more

1
votes
Postponed

SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...

Graphics - General

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Aug 29, 2018

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Version/s: 2018.2.0a4

How to reproduce:1. Open attached "GraphicsMT" project2. Go to Player Settings --> Other settings, observe that Graphics Jobs are... Read more

0
votes
Fixed

Unity freezes when changing the length of a Timeline clip with 0 Duration

Timeline

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Aug 29, 2018

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Version/s: 2018.2.5f1

How to reproduce:1. Import user's attached package into Unity.2. Open Example Scene.3. Go to Windows > Sequencing > Timeline.4... Read more

0
votes
Won't Fix

[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL

Scripting

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Aug 29, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.0f2, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project(Startup Delay Call Bug)2. Check the Console window3. Export NewBehaviourScript.c... Read more

0
votes
Won't Fix

Framerate drops when disabling Oculus XR and re-enabling it

XR SDK

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Aug 28, 2018

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Version/s: 2018.2.5f1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode with Oculus connected3. Press up and down arrows to en... Read more

0
votes
Fixed

Excessive load time or build time for high-poly scenes with MeshCollider

Physics

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Aug 28, 2018

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Version/s: 2018.2.5f1

Steps to reproduce:1. Download the provided package2. Import the package into an empty project3. Open the following window Menu >... Read more

10
votes
Won't Fix

[IL2CPP] NotSupportedExceptions exception is thrown in build with Newton...

IL2CPP

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Aug 28, 2018

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Version/s: 2018.2.5f1

Steps to reproduce:1. Download attached project2. Build standalone project on IL2CPP backend3. Launch build project4. Notice excepti... Read more

0
votes
Fixed

[Shortcut Manager] Redo can no longer be used when setting Layout to Def...

Scene/Game View

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Aug 28, 2018

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Version/s: 2018.2.0b10, 2018.2.5f1

To reproduce:1. Open any project2. (Optional) Check Undo/redo functionality3. Set the layout to default Window->Layouts->Defau... Read more

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