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UWP CPP projects report not having a splash screen set which fails deplo...
1. open attached project2. build project to UWP - IL2CPP3. Deploy the project to Hololens DEP8000 : Unexpected deployment failure : ... Read more
RaycastHit.normal ignores Physics.queriesHitBackfaces when Raycasting a ...
How to reproduce:1. Open User Attached project2. Open "RayScene" Scene3. Observe the ray casted from the bottom cube Expected result... Read more
[Particle system] Particles with the Render alignment set to "Facing" ac...
Particles with the Render alignment set to "Facing" act incorrectly with directional lights. They take position into account when pr... Read more
[Android] java.util.HashMap call crash when running built application
To reproduce:1. Open user's project2. Build it for Android3. Launch the application Expected: application doesn't crashActual: appli... Read more
[iOS] Xcode project building doesn't start when using 'Build & Run' in 2...
Steps to reproduce: 1. Open attached project (or create a new one and switch to iOS/AppleTV)2. 'Build & Run' the project3. Notic... Read more
Resetting camera component to defaults does not reset the Camera FOV Axi...
Steps to reproduce:1. Open new project2. Check the Camera component field "FOV Axis" (Should be Vertical)3. Set it to Horizontal4. I... Read more
Camera FOV tooltip does not reflect information based on what Axis is se...
Steps to reproduce:1. Create new project2. Check the Camera component FOV axis (should be vertical)3. Hover over Camera FOV and read... Read more
An error "Invalid AABB" shows up when physics work in model export from ...
How to reproduce:1. Open User attached project2. Open "Sprint3_parte2" Scene3. Play the scene for a minute Expected result: no error... Read more
Objects far away from the world origin are jittering when Scene view is ...
How to reproduce:1. Open the attached "TestFor1070891.zip" project's SampleScene2. Focus on Sphere GameObject in the Scene view3. Tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled