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PhysicsRaycaster.ComputeRayAndDistance() does not detect mouse input on ...
Reproduction steps:1. Open the attached “PointerInputTest.zip” project2. Have a setup of at least two displays3. Build and Run the p... Read more
[APV] Seams between subdivision levels at cell boundaries
APV hides these seams between multiple subdivision levels at bake time: probes on the boundary between two subdivision levels can ha... Read more
Crash on TextCore::FontEngine::GetFontFaces/errors are thrown when reope...
Reproduction steps:1. Open the attached “ReproProj” project2. Opent Window > TextMeshPro > Font Asset Creator3. Select the “No... Read more
Scene view shows 3D view when 2D view is selected and the "Control the s...
Reproduction steps:1. Open the attached “Code Monkey Tutorial.zip” project2. Open the “GameScene” Scene (Assets > Scenes)3. Press... Read more
NavMesh is incorrectly calculating the shortest path when the path is ro...
Reproduction steps:1. Open the attached “NavigationDebugging.zip“ project2. Open the “Pathfinding XY” Scene and double click on “End... Read more
unityInstance.SendMessage does not work in WebGL Build when called insid...
Reproduction steps:1. Open the attached “Unit6Test.zip” project2. Build and Run for WebGL (File > Build and Run)3. Observe the Pl... Read more
fatal error: 'wasm_simd128.h' file not found when building Web Player wi...
How to reproduce:1. Open the attached “IN-82901” project2. Select File → Build Profiles → Build3. Observe the result Expected result... Read more
Shader errors in DXC when building an empty URP project for Windows plat...
Reproduction steps:1. Create a new URP project for Windows platform on a MacOS machine2. Build the project for Windows platform Expe... Read more
Crash on PopulateContacts when many collisions are made simultaneously
How to reproduce:1. Open the “IN-82725_repro“ project2. Open the “Level“ scene3. Enter Play mode and wait for around 5 seconds Expec... Read more
Decals do not get projected onto a surface when using a user defined Ren...
How to reproduce:1. Open the “DecalReproCQA“ project2. Open the “ReproScene“3. Open the “Plane (Default, Receive decals)“ GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping