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Exceptions are not logged when thrown from "async Task"
How to reproduce:1. Open project "LogsInAsync.zip"2. In the Hierarchy window select "GameObject" GameObject3. In the Inspector windo... Read more
[Linux] Mouse slide screen looping buggy on right hand side
Reproduction steps:1. Open attached project "FunctionalityET.zip" and scene "SampleScene"2. In Hierarchy view, select "Cube" GameObj... Read more
[Linux] View jumps when mouse position is reset to the center of Game Vi...
Steps to reproduce:1. Create a new URP template project or open the attached "OnlyController" project2. Enter Play mode in SampleSce... Read more
[Linux] Editor throwing ArgumentExceptions while opening prefab override...
How to reproduce:1. Open attached project2. Select Cube in the Hierarchy3. In Inspector click Overrides button4. Observe console (re... Read more
Unity Server run time does not respond to SIGTERM and other linux signal...
How to reproduce:1. Open the attached project (ApplicationQuit.zip)2. Make sure the "SampleScene" is open3. Press Ctrl+Shift+B to op... Read more
[Linux] Second cursor appears in build after setting cursor visibility t...
How to reproduce:1. Open attached project "duplicate_cursor.zip"2. Build and run the project3. Click "ChangeCursor" button4. Click "... Read more
[Linux][WebGL] ArgumentException errors spamming due to corrupt audio fi...
How to reproduce:1. Open attached project with WebGL platform selected2. Enter Play Mode3. Hit space to skip to Start screen4. Hit S... Read more
Editor crashes when using WebCamTexture
Reproduction steps:1. Open the attached project: "webcamtexturecrash.zip"2. Open Scenes/SampleScene3. Enter Play mode Expected resul... Read more
Adding or upgrading the Entities 0.50.1-preview.2 package throws error
Steps to reproduce: Create a new project or open any of the ECS Samples from here Open the Package Manager Find the Entities package... Read more
Entities TreeView clashes with UIElements.TreeView
Steps to reproduce: Open a new project in version 2022.1.3f1 Add the entities package by name from com.unity.entities Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject