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ArgumentOutOfRangeException errors in the Console when removing items fr...
Reproduction steps: Open the attached project Create “MyAsset” Asset (Assets > Create > Create MyAsset) Add a few items to the... Read more
Shadow artifacts when using the Lightmaps to generate Lighting
Reproduction steps: Open the attached project Enable the “Auto Generate” setting in the Lighting window (Window > Rendering > ... Read more
Animation is not playing when the GameObject is not selected and the Sce...
Reproduction steps: Open the attached project Open the “/Assets/SampleScene.unity” Scene Open the Scene View and the Game View side ... Read more
Editor crashes on AnimationMode.SamplePlayableGraph when model has Optim...
Reproduction steps:1. Open user attached project2. Click “Male Dancer Dummy” GameObject3. In the Inspector Window, under the “Animat... Read more
Incorrectly culled polygons and apparent gaps are seen in the ocean when...
Reproduction steps: Open the attached project Open the “/Assets/Test.unity” Scene Enter the Play Mode Observe the left side of the G... Read more
[M1] Trail Renderer has artifacts
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the calendar select January 3rd and press the “RECORD” B... Read more
Crash on il2cpp::icalls::mscorlib::System::RuntimeType::GetGUID when Bui...
Reproduction steps:1. Open the attached project "GuidResolutionError.zip"2. Build And Run the project using IL2CPP Scripting Backend... Read more
[URP] Scene is not marked as dirty when Volume Update Mode
How to reproduce:1. Create a new URP project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Main Camera"4. In the Ins... Read more
[Android] Crash on "java.lang.SecurityException: listen" when building f...
Reproduction steps:1. Connect Bluetooth headphones/speakers to the Android device2. Open the user's attached "DeleteMe.zip" project3... Read more
Editor window size and mode are not included when saving/loading a layout
Reproduction steps:1. Open the “MinProject” or any Unity project2. Maximize the editor3. Save a layout (Window > Layouts > Sav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"