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WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" ...
Steps to reproduce:1. Open the attached project user's project "WebGL-Resolution-Test.zip"2. Build and Run for WebGL3. Observe Playe... Read more
Number "0" is not visible in Unity Documentation page button tooltips
Reproduction steps:1. Create a new project2. Help > Unity Manual3. Hover over the arrow button on the left side of the page for t... Read more
[Windows] Project folder Editor.log directory is not displayed in Bug Re...
Reproduction steps:1. Create a new project2. Crash the Editor (e.g. import the attached “NewBehaviourScript.cs” to any of the GameOb... Read more
[Linux] Input System does not register the backButton or forwardButton w...
How to reproduce:1. Create and open a new HDRP project2. Open Window → Package Manager -> Package Manager → Unity Registry3. Inst... Read more
NavMeshObstacle with a large height does not block the agent path everyw...
Steps to reproduce: Download and open the attached project "Navigation Obstacle Height Issue.zip" Open "scene" In the hierarchy, sel... Read more
NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle
Steps to reproduce: Download and open the attached project "Navigation Obstacle Break Issue.zip" Open "scene" Enter play mode Observ... Read more
Drop-down component is overlapped with the default Tile Palette layout line
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Observe the wind... Read more
UITK TextField value is overwritten incorrectly by the converter result ...
Reproduction steps:1. Open the attached “IN-115206.zip” project2. Open the “SampleScene”3. Enter Play mode4. Type any letters into t... Read more
Player build freezes after calling Application.Quit() when the scripting...
How to reproduce:1. Open the attached “IN-128412_ApplicationQuit” project2. Navigate to File → Build Profiles → Windows-Dev and buil... Read more
Project window preview icon is fully black when a black SVG shape is imp...
Steps to reproduce: Create a new project using Universal 3D template Import the attached "arrow.svg" into Project window Select the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor