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The Editor is stuttering when G-Sync is enabled and set to "Enable for w...

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May 19, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1

How to reproduce:1. Open NVIDIA Control Panel2. In the left side of the window, select the “Set up G-SYNC” option3. Enable the “Enab... Read more

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DX12 Projects close and are not being created when creating XR Templates...

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Mar 25, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Create a VR, AR or MR Template Project from Hub Open Game View OR if Editor defaults to DX11 Create a VR, Ar or ... Read more

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RenderSettings.ambientProbe doesn't always return what it is set to

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Nov 23, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.2.0b16, 2023.1.0a19, 2023.2.0a1

Description: If RenderSettings.ambientMode is set to AmbientMode.Skybox, we currently have some pretty strange behavior: If you set ... Read more

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Silent crash when calling Debug.Log after Debug.unityLogger.logHandler i...

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Jul 01, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “IN-105934_LoggerCrashRepro“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Rep... Read more

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Perforce login in the Project Settings fails when using extended Latin c...

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May 20, 2022

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Version/s: 2021.3.30f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Open P4V client2. Create a new user with a password "Pässword"3. Connect to the Server in the P4V client4. Creat... Read more

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"Untracked" memory is logged by the Profiler when small allocations for ...

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May 24, 2024

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Version/s: 2021.3.38f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Open the user-attached project “string-builder-memory-profiler-bug-reproduction”2. Build And Run the Development... Read more

1
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Coverage API returns relative paths for package source files

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Nov 21, 2023

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Version/s: 2021.3.32f1, 2022.3.9f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

Steps to reproduce: Open attached project "coverage_api_relative_paths.zip" In top menu, click Repro/RunCoverage Check console: Runn... Read more

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Warning "BatchRendererGroups currently don't support override shaders" i...

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Oct 16, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Open the attached “IN-119948” project2. Open the “OutdoorsScene”3. Enter Play mode4. Observe the result Expected... Read more

1
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[BiRP SG] “Shader error in 'ProBuilder6/Standard Vertex Color': 'PBRDefe...

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Sep 13, 2024

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Version/s: 2022.3.56f1, 6000.0.21f1, 6000.1.0b2, 6000.2.0a2

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more

1
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URP Decal Projector doesn't affect Terrain textures when Rendering Path ...

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Jan 02, 2023

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Version/s: 2022.2.2f1, 2023.1.0a24, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached “My project (30).zip“ project2. Open “SampleScene” scene3. Observe Decal Projector in Scene ... Read more

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