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Method ran with RuntimeInitializeOnLoad is executed last when running an...
How to reproduce: 1. Open the attached “RuntimeInitializeOnLoad.zip“ project 2. Open the “SampleScene“ Scene 3. Enter Play Mode ... Read more
[Player Settings] [Common] [Rendering] - Static and Dynamic Batching sho...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize... Read more
Custom Shader is rendered differently in Build
Reproduction steps: 1. Open the attached “ml.zip“ project 2. Open the “SampleScene” scene 3. Build And Run the project 4. Observ... Read more
[URP] "URP Sample Buffer" node does not unpack Accurate GBuffer normals ...
Reproduction steps: 1. Open the attached project "URPSampleBuffer_Issue.zip" issue 2. Open "SampleScene" 3. Make sure the active ... Read more
[URP] Opaque shuriken particles get incorrect motion vectors when the pa...
Reproduction steps: 1. Open the attached project "OpaqueParticleMotionVectorRepro.7z" 2. Open "SampleScene" 3. Enter PlayMode ... Read more
[iOS] Specular lightning is inconsistent when using iOS
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the brightness of the spheres in the Pl... Read more
[iOS] Game view resolution is altered when changing between quality leve...
How to reproduce: 1. Build And Run the user’s attached “TestSplitView.zip” project on iPad with Split View support 2. Press the th... Read more
Errors are thrown when packing the Sprite Atlas when Packables contain a...
How to reproduce: 1. Open the attached "2DET" project 2. In the Project window, go to Assets -> Sprite Atlases 3. Open the "Backg... Read more
[iOS] Touch Input freezes when disabling autorotation
How to reproduce: 1. Open the attached Project "RotateBug" 2. Build and Run the Scene "SampleScene" for iOS 3. In the Build, when... Read more
[Android] RenderBuffer's Depth LoadAction and Depth StoreAction are stil...
How to reproduce: 1. Open the Snapdragon Profiler 2. Open the "IN_33145" project 3. Connect the Android device to the PC 4. Pres... Read more
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