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Method ran with RuntimeInitializeOnLoad is executed last when running an...

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Oct 17, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10, 6000.0.0b11

How to reproduce: 1. Open the attached “RuntimeInitializeOnLoad.zip“ project 2. Open the “SampleScene“ Scene 3. Enter Play Mode ... Read more

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[Player Settings] [Common] [Rendering] - Static and Dynamic Batching sho...

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Apr 18, 2024

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Version/s: 6000.0.0b16

*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize... Read more

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Custom Shader is rendered differently in Build

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Apr 14, 2023

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Version/s: 2021.3.22f1

Reproduction steps: 1. Open the attached “ml.zip“ project 2. Open the “SampleScene” scene 3. Build And Run the project 4. Observ... Read more

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[URP] "URP Sample Buffer" node does not unpack Accurate GBuffer normals ...

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Apr 17, 2023

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Version/s: 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

Reproduction steps: 1. Open the attached project "URPSampleBuffer_Issue.zip" issue 2. Open "SampleScene" 3. Make sure the active ... Read more

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[URP] Opaque shuriken particles get incorrect motion vectors when the pa...

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Apr 17, 2023

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Version/s: 2022.2.15f1, 2023.1.0b12, 2023.2.0a10, 2023.3.0a3

Reproduction steps: 1. Open the attached project "OpaqueParticleMotionVectorRepro.7z" 2. Open "SampleScene" 3. Enter PlayMode ... Read more

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[iOS] Specular lightning is inconsistent when using iOS

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Apr 24, 2024

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Version/s: 2021.3.37f1

How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the brightness of the spheres in the Pl... Read more

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[iOS] Game view resolution is altered when changing between quality leve...

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Jan 24, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Build And Run the user’s attached “TestSplitView.zip” project on iPad with Split View support 2. Press the th... Read more

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Errors are thrown when packing the Sprite Atlas when Packables contain a...

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Jul 04, 2024

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Version/s: 6000.0.10f1

How to reproduce: 1. Open the attached "2DET" project 2. In the Project window, go to Assets -> Sprite Atlases 3. Open the "Backg... Read more

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[iOS] Touch Input freezes when disabling autorotation

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2022.3.0f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a1

How to reproduce: 1. Open the attached Project "RotateBug" 2. Build and Run the Scene "SampleScene" for iOS 3. In the Build, when... Read more

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[Android] RenderBuffer's Depth LoadAction and Depth StoreAction are stil...

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Apr 26, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a12, 2023.3.0a3

How to reproduce: 1. Open the Snapdragon Profiler 2. Open the "IN_33145" project 3. Connect the Android device to the PC 4. Pres... Read more

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