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SBP - UV import settings are lost when building bundles when the setting...
Reproduction steps:1. Open the user's attached project "SBP.zip"2. Open the "Test" Scene3. Click "Test/Build Asset Bundles" in the m... Read more
In the Profiler there's no namespace prefix when the method is inheritin...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter the Play Mode4. Open the... Read more
[Hub] [macOS] Linux Mono Build support is not fully installed when the E...
Reproduction steps:1. Open Unity Hub2. Go to Install > Install Editor > select a Unity version3. Select the "Linux Build suppo... Read more
A ghost controller appears in the Input Debug window when plugging and u...
How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more
"MissingReferenceException" is thrown when spawning Camera during runtim...
How to reproduce:1. Open the attached project "2022Testing.zip"2. Enter Play Mode3. Switch to the Scene view window4. Exit Play Mode... Read more
[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
Grass/Detail not properly displayed in Build when Terrain is created wit...
How to reproduce:1. Open the attached project "Deleteme3.zip"2. Build And Run the project Expected results: Grass and terrain is dis... Read more
[Backport] Build fails with IL2CPP error when building in IL2CPP Scripti...
How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more
[Linux] Dedicated server build crashes with "Segmentation fault" when th...
How to reproduce: Open the user-attached project (TerrainServerBug.zip) Got to the “TerrainStuffs” directory in the Project view and... Read more
”DrawMeshNow” is not drawing Mesh immediately (Metal)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument