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Behavior description in the Player Input component doesn't change when c...
Reproduction steps:1. Open the attached project “IN-9709.zip”2. Open the “SampleScene” from the Project window3. Select the “GameObj... Read more
[WebGL] "Uncaught TypeError: something is undefined" error freezes the p...
How to reproduce:1. Open the user-attached project (My project.zip)2. Make sure that SampleScene is open3. Build and Run the project... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
[Inspector] Inspecting ShaderGraph in Debug mode results in ~150ms CPU S...
How to reproduce:1. Open the user’s attached “InspectorBug” project2. Change the Inspector window mode to “Debug”3. Select the “MyGr... Read more
Prefab does not save the Input Action Reference when the button is used ...
Reproduction steps: Open the attached project (“PrefabBug.zip“) Select Assets/TestPrefab Open “Testprefab” In the Inspector press th... Read more
Undo.RecordObject is not working correctly when it is applied to the mem...
How to reproduce:1. Open the user-attached project “BugReport”2. Open the “main” Scene3. Select “Main Camera” Game Object in the Hie... Read more
[URP] Motion Blur is not displayed correctly, motion is not calculated
Steps to reproduce: Open attached project and open SampleScene Observe that Main camera has post processing enabled Observe that Glo... Read more
Scrollbar Direction changes are not being saved when changing it in open...
To reproduce:1. Open the user’s project2. Open the “SampleScene”3. Open the “ScrollBar Vertical” Prefab (Assets → Prefabs)4. Change ... Read more
2D Skin with AlwaysUpdate unchecked will not deform anymore when culled ...
To reproduce:1. Open the project “SkinBugReport”2. Enter Play mode3. Move the Main Camera away, so the rabbits cannot be seen in the... Read more
IL2CPP build is throwing ExecutionEngineException error when Cinemachine...
Reproduction steps: Open the attached project (CinemachineBug.zip) Press File>Build and Run Select Build folder Exit Build Open P... Read more
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