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Crash on AssetResolver::GetAssetCachedInfo when starting project
Reproduction steps:1. Start the user-attached project Expected result: Editor starts normallyActual result: Editor crashes when star... Read more
Array new values are not saved when changing in the Inspector window
To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more
[HDRP] [DXR] TextMeshPro SG compilation errors when enabling Path Tracer
Version tested:: 2020.3.31f1 + HDRP 10.8.1 + TMP 3.2.0-pre4 (stored locally in repro project) Steps to reproduce: 1) Open attached p... Read more
Long visualscripting path can result in exceeding OS character limit
Visual scripting has long paths that can cause issues for projects on Windows with longer project locations and names.{code:java}Mic... Read more
UI Toolkit Debugger's context menu overrides the context menus of other ...
How to reproduce:1. Open the user's attached "My Project (5)" project2. Open the “New Animation Controller” asset3. In the main menu... Read more
"Error: Receiving data failed with unitytls error code 7" when downloadi...
Reproduction steps:1. Create a new project2. Go to Window -> Package Manager -> My Assets3. Download any large package from th... Read more
Wrong version of Oculus XR Plugin is available in Package Manager when "...
Reproduction steps:1. Open the attached "1421009.zip" project2. Go to Window > Package Manager3. Expand the "Oculus XR Plugin" an... Read more
Full-screen playmode doesn't allow for UI mouse clicks.
Add a button to a canvas and select fullscreen mode on the game view. Click play. Move the mouse over the button.Click it. The actio... Read more
[Windows] Using Alt+F4 while in fullscreen Game view causes NullReferenc...
1. Open any project.2. In the Game window, set Enter Play Mode option to a Fullscreen option.3. Enter Play Mode.4. Press Alt+F4. Exp... Read more
Game view window scale resets when exiting full screen and scale was set...
To reproduce:1. Create a new project2. Open the Game view window3. Set aspect ratio to QHD (2560x1440)4. Set Scale to any value lowe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved