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Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce: 1. Open the attached project ("NavMeshBug.zip") 2. Open the Navigation window (Window -> AI -> Navigation) 3. C... Read more
[Android][IL2CPP] Boxed integer is not equal to itself when project is b...
Reproduction steps: 1. Open the attached user's project "Il2cppproj.zip" 2. Go to Project settings > Player > Other settings and sel... Read more
[Quest] Sampling depth texture from surface shader is incorrect in VR wi...
Reproduction steps: 1. Open project "DepthBugSurfaceShader.zip" 2. Open "Scene.unity" found in Assets/BugRepro 3. Build the project ... Read more
[2022.1] Crash on SetupAxes when duplicating two or more GameObjects at ...
How to reproduce: 1. Open the user-attached project “My project” 2. Open the “SampleScene” scene 3. Expand “GameObject” GameObjec... Read more
[Android][Vulkan] When using Antialiasing with Vulkan the FPS fluctuates...
Reproduction steps: 1. Download the project from the Google Drive link 2. In the Quality settings set the Antialiasing to 2x, 4x or ... Read more
Private fields of the HashSet<T> are automatically serialized
Reproduction steps: 1. Open the attached ‘HashSetPartialSerialization' project 2. Observe the ‘Assets/Assets/Scriptable Object Impl.... Read more
Terrain Trees are outlined in the Scene view when selecting any GameObje...
How to reproduce: 1. Open the user's attached "case_1385862" project 2. Open the "SampleScene" Scene 3. Select the "Cube" GameObject... Read more
Prefab Mode with regular editing environment scene is always dirty when ...
How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more
Quality Levels are misaligned in Project Settings
How to reproduce: 1. Create a new project 2. Go to Edit>Project Settings>Quality Expected result: Quality Levels are in the middle ... Read more
Cursor does not change to text input cursor when hovering over a Text Fi...
How to reproduce: 1. Open the “CursorState.zip” project 2. Open “NewUXMLTemplate.uxml“ file 3. Double click on a TextField component... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running