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votes
Active

Baked NavMesh with intersecting objects is deleted on save when Max Slop...

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.1.0a7

How to reproduce: 1. Open the attached project ("NavMeshBug.zip") 2. Open the Navigation window (Window -> AI -> Navigation) 3. C... Read more

1
votes
Fixed

[Android][IL2CPP] Boxed integer is not equal to itself when project is b...

IL2CPP

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Sep 19, 2021

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Version/s: 2021.1, 2021.2.0b12, 2022.1

Reproduction steps: 1. Open the attached user's project "Il2cppproj.zip" 2. Go to Project settings > Player > Other settings and sel... Read more

0
votes
By Design

[Quest] Sampling depth texture from surface shader is incorrect in VR wi...

Shader System

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps: 1. Open project "DepthBugSurfaceShader.zip" 2. Open "Scene.unity" found in Assets/BugRepro 3. Build the project ... Read more

0
votes
Won't Fix

[ChromeOS] "ConsumeOutputBuffers bad buffer index" warning is thrown wit...

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Aug 26, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b6, 2023.1.0a9

How to reproduce: 1. Open the user’s attached “VideoPlayerChromebookFreeze” project 2. Build And Run the “SampleScene” Scene on An... Read more

3
votes
Fixed

[Android][Vulkan] When using Antialiasing with Vulkan the FPS fluctuates...

Mobile Graphics

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Jul 19, 2021

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Version/s: 2020.3.14f1, 2021.1, 2021.1.0a8, 2021.2, 2022.1

Reproduction steps: 1. Download the project from the Google Drive link 2. In the Quality settings set the Antialiasing to 2x, 4x or ... Read more

0
votes
By Design

Framerate drops on some Android devices when using a custom shader

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Aug 29, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps: 1. Open the user's attached "AndroidShaderPerformanceIssue-2021.3.zip" project 2. Build and Run for Android 3... Read more

0
votes
Fixed

Terrain Trees are outlined in the Scene view when selecting any GameObje...

Scene Hierarchy

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Dec 04, 2021

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Version/s: 2022.1.0a11, 2022.1.0a16

How to reproduce: 1. Open the user's attached "case_1385862" project 2. Open the "SampleScene" Scene 3. Select the "Cube" GameObject... Read more

0
votes
Fixed

Prefab Mode with regular editing environment scene is always dirty when ...

Package: Scriptable Render Pipeline HD

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Sep 20, 2021

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Version/s: 2021.2.0a16, 2021.2.0b12, 2022.1

How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more

0
votes
By Design

Quality Levels are misaligned in Project Settings

Settings Window

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Sep 07, 2021

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Version/s: 2022.1.0a6, 2022.1.0a7

How to reproduce: 1. Create a new project 2. Go to Edit>Project Settings>Quality Expected result: Quality Levels are in the middle ... Read more

0
votes
Won't Fix

Cursor does not change to text input cursor when hovering over a Text Fi...

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Jul 19, 2022

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Version/s: 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

How to reproduce: 1. Open the “CursorState.zip” project 2. Open “NewUXMLTemplate.uxml“ file 3. Double click on a TextField component... Read more

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