Search Issue Tracker

0
votes
Duplicate

"MissingReferenceException" error is thrown when checking the Static Edi...

Package: Entity Component System (ECS)

-

May 24, 2024

-

Version/s: 1.2.1 - Entities, 1.3.X - Entities

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the “New Sub Scene“ ... Read more

0
votes
Active

The Prefab reference in the runtime data gets set to None when a propert...

Package: Entity Component System (ECS)

-

May 28, 2024

-

Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “BugPrefabLiveConversion“ project 2. Open the “SampleScene“ 3. In the Hierarchy window, enable the ... Read more

0
votes
Active

Clicking on Entities Hierachy results in duplicate entities in Play mode...

Package: Entity Component System (ECS)

-

Jul 11, 2024

-

Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the provided “Default-ECS.zip” Project 2. Open “OutdoorsScene” 3. Enter Play mode 4. In Play mode, pic... Read more

1
votes
Active

RuntimeContentManager.WaitForObjectCompletion is not working when used a...

Package: Entity Component System (ECS)

-

May 30, 2024

-

Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the user-attached project “ECS CMS” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Click on... Read more

0
votes
Fixed

"NullReferenceException" errors are thrown when UnityObjectRef does not ...

Package: Entity Component System (ECS)

-

Jun 10, 2024

-

Version/s: 1.2.3 - Entities, 1.3.X - Entities

Reproduction steps: 1. Open the attached “MissingAsset.zip” project 2. Open the “SampleScene” scene 3. Ensure that the “NewSubSce... Read more

0
votes
Active

Entity scene fails to load when baking a Probe Volume

Package: Entity Component System (ECS)

-

Jun 11, 2024

-

Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the attached project "APVSubscenes.zip" 2. Select "New Sub Scene" in the Hierarchy window 3. Click the ... Read more

0
votes
In Progress

The materials created in bakers are broken when Domain Reloading

Package: Entity Component System (ECS)

-

Jun 12, 2024

-

Version/s: 1.2.X, 1.3.X - Entities

How to reproduce: 1. Open the “BrokenMaterials.zip“ project 2. Open the “SampleScene“ 3. In the Hierarchy click on the checkbox n... Read more

2
votes
Active

PlayMode Tests fail with “System.Exception : This method should have bee...

Package: Entity Component System (ECS)

-

Jun 18, 2024

-

Version/s: 1.2.3 - Entities, 1.3.X - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Op... Read more

2
votes
Active

“InvalidOperationException: The BlobAssetReference is not valid.“ error ...

Package: Entity Component System (ECS)

-

Jun 21, 2024

-

Version/s: 1.3.X - Entities, 7000.0.0a1

Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Select the “Entities” SubScene in the Hierarchy wind... Read more

0
votes
Active

"Processing assembly Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp....

Package: Entity Component System (ECS)

-

Jun 26, 2024

-

Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “Repro_stripped“ project in the Unity’s Safe Mode 2. Observe the Console window Expected result: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.