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IL2CPP not correctly handling function pointers that have function point...
How to reproduce:1. Open the attached project ("il2cpperror.zip")2. Make a Build3. Observe the output in the Console Expected result... Read more
[Android] Time.deltaTime is not stable when building on devices with 90h...
Reproduction steps:1. Open the user's attached "TestDeltaTime2_2017.zip" project2. Build and Run for Android3. Observe the Player Ex... Read more
Scene window stuck in orbit after context menu click from Hierarchy
Tested on macOS 12.2 on Trunk version 2023.1.0a1.1 The scene window gets stuck in orbit after opening a context menu from the Hierar... Read more
Crash on EvaluateSlow when running particle system
How to reproduce: Open the user attached project Add the CRASH prefab to Hierarchy In Hierarchy select Canvas -> Button In the In... Read more
Emission colors are incorrect when converting materials from Built-in to...
How to reproduce:1. Open the attached project "UrpMatConversion.zip"2. Select "Render Pipeline" in the Hierarchy window3. Change Ren... Read more
Exception for unresolved inflated type arguments
Steps to reproduce:1. Open the attached project "BundleGenericFields.2.zip"2. In the top menu run "Build Asset Bundles/Normal" Expec... Read more
[iOS] Player's resolution changes when opening a Scene with a different ...
How to reproduce:1. Build And Run project “TestiPadSplit.zip” on an iOS device that supports Split View2. Open other application in ... Read more
Supported APIs test errors when validating UWP app with Windows App Cert...
How to reproduce:1. Create a new Unity project2. Open File>Settings...3. Switch Platform to UWP4. Build the project5. Open the bu... Read more
Crash when generating lighting on Apple Silicon Editor
Reproduction steps:1. Open the user's attached project2. Open Window -> Rendering -> Lighting3. Create new Lighting settings4.... Read more
Material Preview does not show selected Reflection Probes
Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved