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[MARS] Toolbar with Rec, Play, Pause buttons don't exist in Simulation a...
How to reproduce it:1. Open the user's attached project "STW 2021.2 MARS 2.zip"2. Load the "SampleScene" Scene3. Open the Simulation... Read more
[MARS] Simulation View displays artifacts on the object when moving the ...
How to reproduce it:1. Open the user's attached project "STW 2021.2 MARS 2.zip "2. Load the "SampleScene" Scene3. Open the Simulatio... Read more
WebGL builds fail with "BuildFailedException: Incremental Player build f...
How to reproduce:1. Open the attached "webgl.zip" project from Google Drive2. In Build Settings select WebGL3. Build the project Exp... Read more
Console Errors when Accessing an In-Editor Tutorial Page
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/BoundsControlExamples” scene3. Open “Assets/Tutorial 1”... Read more
Using EventBus causes a MissingReferenceException to appear when re-ente...
How to reproduce:1. Open the user's attached "MyTest" project2. Open the "TestScene" scene3. Enter Play mode4. Exit Play mode5. Ente... Read more
Unable to move or look in the Scene view when a debugger is attached
Reproduction steps: Create a project Create a script Open the script with Visual Studio Press “Attach to Unity” In Scene view try to... Read more
Crash on ComputeShader::SetValueParam when opening a certain Scene
Reproduction steps:1. Open the user's attached project2. Delete the 'Library/ShaderCache' folder3. Replace the manifest.json file in... Read more
Shader compiler crash when compiling compute shaders in -nographics mode
How to reproduce:1. Open the user attached project2. Open the project destination folder3. In the BuildNoGraphics.bat add the Editor... Read more
[iOS] Shaders are recompiled on subsequent builds
Reproduction steps:1. Download and open the attached "urp_template.zip" project2. Build the project for iOS3. Repeat step 2 Expected... Read more
Scene Depth node doesn't return a proper depth value when used in a Deca...
Repro steps: Open the scene in the attached project Look at the rendering (see attached image) From left to right the decal displays... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code