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Motion property of FBX import applies Root Motion Node to all Animation ...
How to reproduce:1. Open project "FBXMotionSelection"2. In the Project window, select FBX "Knight" (in Assets folder)3. In the Inspe... Read more
Graphics.CopyTexture called with null destination texture' errors when e...
Reproduction steps:1. Open the user's attached project2. Open the 'Map_Mission_001' Scene3. Enter Play mode4. Exit Play mode Expecte... Read more
[iOS] Unsupported shaders errors appear in the console after deploying t...
Reproduction steps:1. Download and open the attached "Level1" project2. Build and deploy the project to iOS3. Observe the Xcode cons... Read more
VisualElements change scaling when mouse moves over UI Builder window on...
Setup: to reproduce the bug, 2 displays are needed with different DPI. This can be done by having different DPI (scale settings (on ... Read more
NullReferenceException is thrown when using [GenerateAuthoringComponent]...
NullReferenceException is thrown in the Console window when attaching an IBufferElementData authoring component that has a single pu... Read more
Fields are not focused correctly when using UI Builder
Reproduction steps:1. Open the attached project ("Test_UI_Builder")2. Open the UI Document "Assets/Test"3. Select any VisualElement ... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more
[iOS] Crash during playback of videos when terminating app
Reproduction steps:1. Download and open the attached "TestVideo.zip" project2. Build and deploy the project to iOS3. Terminate the a... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...
How to reproduce:1. Open the user's attached "ExportPackage" project2. Open the "Package Exporter -> Exporter Window" window from... Read more
IEndDragHandler.OnEndDrag is not called when quickly pressing after a dr...
Reproduction steps:1. Open the attached “EndDrag.zip“ project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mous... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size