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0
votes
Fixed

Audio Preview size display is confusing

Audio

-

Mar 06, 2011

-

Version/s: 3.3.0f3

To reproduce:- Open attached package- Select the audio file in Project Browser- In the Audio Preview > observe that the file size... Read more

0
votes
Fixed

SoftOcclusion trees are not affected by Terrain Wind since 3.0

Terrain

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Jan 12, 2011

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Version/s: 3.1.0f4

The terrain tress are not being affected by wind. Repro Steps: 1) Launch unity 3.2.0f3_606202) Create new terrain: 50x50 res and pai... Read more

0
votes
Fixed

iOS mode editor handles textfield input inconsistently

iOS

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Jan 03, 2011

-

Version/s: 3.2.0b2

The editor uses TTF text rendering in all modes, but the iOS runtime uses bitmap text rendering. This means that you can input non-a... Read more

1
votes
Fixed

Audio spamming makes Fmod run out of audio channels

Audio

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Dec 07, 2010

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Version/s: 3.1.0f4

To reproduce.- Open attached project and launch the "Scene_Test"- Hit Play- Observe that the classical music drops out. Read more

1
votes
Fixed

Shift-W doesn't work for WASD control in Terrain

Terrain

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Oct 21, 2010

-

Version/s:

You cannot move forward with SHIFT-W when one of the terrain tools is selected. Read more

0
votes
Fixed
0
votes
Fixed

Same key can be set to multiple tools.

IMGUI

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Sep 16, 2010

-

Version/s: 3.0.0f1

Read more

1
votes
Fixed

Reverb Zones process audio in parallel with audio sources

Audio

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Sep 05, 2010

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Version/s: 3.0.0b7

To reproduce: - Open attached "AudioReverbZoneTest" package and load "MainScene"- Select the Main Camera where the Audio Source is a... Read more

0
votes
Fixed

Color picker window moves when assigning diff colors

Shuriken

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Sep 03, 2010

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Version/s: 3.0.0b7

To Reproduce:1. Create Particle System (or anything with a color picker)2. Go to -> Particle Animator rollout and select a color ... Read more

0
votes
Fixed

GUIUtility.keyboardControl not initialized/reset between runs

IMGUI

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Aug 31, 2010

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Version/s: 3.0.0b6

To Reproduce:1. Open the "Login Scene" from the _Scenes folder and press play.2. Notice the label in the upper right now has a zero ... Read more

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