Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
3.5.3f3
Issue ID
476467
Regression
No
[LightProbes] Make loading light probes additively work.
Steps to reproduce :
- load Main scene and press play
- then load LightProbes scene and notice the difference
*note :
Project attached at Case 476669
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Resolution Note (fix version 5.3.0):
Fixed by the light probe retetrahedralization API.