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0
votes
Fixed

Shuriken: Sub emitters: Particles are offset from parent particles in sc...

Shuriken

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Dec 07, 2011

-

Version/s:

1. Place default particle system2. Add default birth sub emitter3. Set emission to 5Notice how when you scrub, you get a gap that di... Read more

0
votes
Fixed

Old tags recreated when duplicating an object

Inspector Functionality

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Dec 05, 2011

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Version/s: 3.5.0b2

To reproduce:- Create a new project- Create a cube- Select the cube object and go to 'Add Tag' in Inspector- Create 2 new tags- Appl... Read more

0
votes
Fixed

SystemLanguage.Hugarian is missing an "n

Scripting

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Nov 29, 2011

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Version/s: 3.4.2f1

There is both a SystemLanguage.Hugarian and a SystemLanguage.Hungarian definition in our scripting API. If there's no specific reaso... Read more

0
votes
Fixed

ImportPackage doesn't work in Play mode

Assets Management

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Nov 29, 2011

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Version/s:

ImportPackage doesn't work in Play mode. It's ok if it doesn't work, but it should give a warning at least. Read more

0
votes
Fixed

Unity's special folders should all be documented and documented in one p...

Docs - Manual

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Nov 25, 2011

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Version/s: 3.5.0b2

It would be great if the documentation listed them all and explained their behaviours: AssetsEditorPluginsResourcesGizmosStreamingAs... Read more

0
votes
Fixed

SplashScreen setting is shared between iOS and Android

Editor - Other

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Nov 22, 2011

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Version/s:

SplashScreen setting shared between iOS and Android and there is no way to set different images for iOS and Android. At least from m... Read more

0
votes
Fixed

Application.loadedLevelName doesn't report the correct level

Editor - Other

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Nov 14, 2011

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Version/s: 3.4.0f5

Application.loadedLevelName doesn't report the correct level name in the editor unless the scene has been played at least once since... Read more

0
votes
Fixed
1
votes
Fixed

Rotation by incrementing euler angle on x axis is confined to -90 to 90

Deployment Management

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Oct 21, 2011

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Version/s: 3.4.1f5

Rotation by incrementing euler angle on x axis is confined to -90 to 90. To reproduce, uncomment line 20 in script Ship.cs to increm... Read more

0
votes
Fixed

Declaration of a variable with data type 'byte' appear as a Boolean

Serialization

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Oct 04, 2011

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Version/s: 3.4.1f5

- Attached the ByteInEditor script to a GameObject- Select the object and look at the Inspector- The byte type variable shows up wit... Read more

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