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0
votes
Fixed

Passing small c++ classes by value does not work

Scripting

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Nov 13, 2012

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Version/s:

There's work around for this, however it is annoying: // Workaround for gcc/msvc where passing small mono structures by value does n... Read more

0
votes
Fixed

Preview for a RenderTexture is broken (Mac OSX only)

Inspector Functionality

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Nov 12, 2012

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Version/s: 4.0.0f7

Preview for a RenderTexture looks weird. To reproduce:- Create a new project- Right-click and create a new Render Texture- Observe t... Read more

0
votes
Fixed

Project Browser A$ Search - Special symbols block search request

Project Browser/Hierarchy

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Nov 12, 2012

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Version/s: 4.0.0f7

Repro:1. Go to Asset Store search in the Project Browser2. Use one of the following symbols in your search string: @, /, (, ), -, ~,... Read more

0
votes
Fixed

MECHANIM: Keyboard shortcuts do not work in Controller view

Animation

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Nov 11, 2012

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Version/s: 4.0.0f6

Steps to reproduce : - create a new project- create an animator controller- in the Animator tab create a new state- use ctrl+c, ctrl... Read more

0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

Character Controller. stepOffset can be set to negative

Physics

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Nov 09, 2012

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Version/s: 4.0.0f5

CharacterController parameter stepOffset validation is missed in runtime, the value can be set as negative, which causes unexpected ... Read more

0
votes
Fixed

Rig Importer - Problems with creating humanoid avatars for multi-selecte...

Animation

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Nov 09, 2012

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Version/s: 4.0.0f5

Repro:1. Select two models that can correctly map to an avatar2. To to rig importer and select Humanoid animation type / create from... Read more

0
votes
Fixed

Preview window and project view thumbnail are displaying weird things w...

Assets Management

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Nov 08, 2012

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Version/s: 4.0.0f5

- Open the attached project- Set Color mode to Linear in the Player settings- Reimport the turret texture and model (the texture thu... Read more

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