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2.0.0a10 Using type in global namespace as variable type breaks code gen...
Original Issue Link - Confirmed by Lazlo ---- Hi there, When using a Custom Class as a variable type in my Bolt Component, I can't g... Read more
2a10 Missing Show Data context option in Class Inspector
Original Issue Link - Confirmed and raised by Lazlo. The ticket has no information. Read more
a9: Invalid ports positioning is wrong
Original Issue Link - Confirmed by Lazlo ---- Create a new Bolt Class (Component) Variable and create Get or Set nodes in a Flow Beh... Read more
UI is not responsive after opening Android Native popup Dialog
How to reproduce:1. Build and run the attached "TouchBugDemo.zip" project to an Android device2. Click "Open" button (red rectangle ... Read more
Editor crashes when using WebView_CUSTOM_AllowRightClickMenu
Reproduction steps:1. Open the attached project ("case_1249548-AllowRightClickMenu.zip")2. In the toolbar, click Tools > Reachabl... Read more
Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...
How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the Game view Expected resul... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...
How to reproduce:1. Open the attached project named "Case_1253235"2. Open the "Roll-a-ball" Scene located in the _Completed-Game fol... Read more
[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...
How to reproduce:1. Open the attached project named "Case_1254376"2. Click Window -> World Mixer -> Graphs and select one of t... Read more
[XR][Multiview] Left eye isn't rendered on Quest when Post Processing is...
Repro steps:1. Open attached project2. Build and Run on Quest Actual: The left eye is blank Reproducible with: 2019.4.0f1, 2020.1.0b... Read more
[HDRP] Decal Material: "Metal And AO properties" notification is always ...
Versions tested:2019.3.15f1 + 7.3.1 / 7.4.12020.2.0a14 + 10.0 (Staging) Issue is present everywhere. Steps to reproduce:1) Make a De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field