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YOLO mode resets to Default after domain reload
DescriptionWhen switching away from Unity and back (triggering a domain reload), the AI Assistant window closes and reopens and the ... Read more
UX Issue: Autonomy permission (Allow) repeatedly requested
DescriptionThe agent repeatedly prompts for {}“{}Allow{}”{} permissions even when all autonomy options are enabled. Steps to Reprodu... Read more
Agent debugging triggers despite no errors
DescriptionAfter restarting Unity multiple times, Gemini CLI resumed responding but immediately began debugging the game even though... Read more
Gemini CLI gets stuck in “Thinking” state after first response
DescriptionGemini CLI responds once to a prompt but then becomes stuck in a “Thinking” state and cannot be stopped. Steps to Reprodu... Read more
Relay server reports invalid key when running game created via Gemini CLI
Steps to Reproduce Use Gemini CLI integration to generate a game in Unity. Run the game by pressing {}Play{}. Observe Relay server a... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when enteri...
How to reproduce:1. Open the attached “IN-135307” project2. Open the “PullShot” scene3. Enter Play mode4. Wait for ~1 minute5. Obser... Read more
NullReferenceException is thrown if the Search window is presenting resu...
Steps to reproduce: Open the attached project Observe that an open Search window is presenting results for the project's assets In t... Read more
NavMeshAgent gets stuck on the corner of a Box Shape NavMeshObstacle whe...
How to reproduce: Open the “NavMesh Obstacle Getting Stuck Test.zip“ project Open the “SampleScene“ Enter Play Mode Use A/D to rotat... Read more
Editor freezes when rendering wrapped text inside Japanese parentheses i...
How to reproduce:1. Open the attached “IN-136535“ project2. Open the “uibuildertest.uxml” in the UI builder (Assets > uibuilderte... Read more
[iOS] "<mark>" tag does not highlight text on specific device
Steps to reproduce:1. Open the “IN-135084” project2. Build And Run3. Observe the Player Actual result: The “Marked Text” text is not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor