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0
votes
Fixed

[XR Interaction] Assertion error is thrown when Line Type is set to Proj...

Package: XR Interaction

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Jul 29, 2020

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Version/s: 0.9.4-preview

Reproduction steps:1. Open attached project ("1266781Repro.zip")2. Open "SampleScene" scene3. Enter Play mode Expected result: No er... Read more

0
votes
Won't Fix

[Netcode] "Received a ghost with an invalid ghost type" errors spam afte...

Package: Unity Netcode

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Jun 19, 2020

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Version/s: 0.2.0-preview.5

How to reproduce:1. Open the attached "Cuirassiers.zip" project2. Open "Development" Scene3. Enter the Play mode4. Press Tab to star... Read more

3
votes
Won't Fix

ParticleSystem's Sub Emitter startColor is not applied correctly when Ca...

Visual Effects - Legacy

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Jul 03, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open attached "ParticleSubEmitterIssue" project2. Press the Play button3. Observe the Game View window Expected ... Read more

1
votes
Fixed

Importing .psb files with vector layers imports textures incorrectly

Package: 2D PSD Importer

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Jul 30, 2020

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Version/s: 2.1.4

How to reproduce:1. Open the attached project "psbBug.zip"2. Import the attached .psb file "Rompdeor_char2.psb"3. Drag the imported ... Read more

0
votes
Fixed

Automatic "Hold on, busy" dialog makes it very hard to exit play mode if...

Window management

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Aug 04, 2020

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Version/s: 2020.1.0a13, 2020.1.0f1

If you manage to make Update() take a "very long time" (like >3s) in play mode, then it's almost impossible to exit the play mode... Read more

0
votes
By Design

Hide Soft Keyboard and Hide Mobile Input values are true even when unche...

Package: TextMeshPro

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Aug 07, 2020

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Version/s: 3.0.1

How to reproduce:1. Open the user's attached "TMPBugReport.zip" project2. Open the "SampleScene" Scene3. Expand the "Canvas" GameObj... Read more

0
votes
Won't Fix

Screenshot via the share button does not work on macOS

Package: Visual Scripting Bugs

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Aug 06, 2020

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Version/s: 2.0.0a13, 2.0.0a14

When using the graph share button on macOS images are not written to file. Steps to reproduce Create a new Bolt Class Add it to a co... Read more

0
votes
By Design

There's a pop sound when changing the High Pass Audio Filter's Cutoff Fr...

Audio

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Jul 28, 2020

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Version/s: 2018.4, 2020.1.0f1, 2020.2

How to reproduce:1. Open user's attached "HPFTest" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. In the Hierarchy s... Read more

0
votes
By Design

VideoPlayer frameReady events aren't triggered for an .mp4 video

Video

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

Reproduction steps:1. Open user attached project and scene "VideoFrameReadyTest_Video1"2. Enter Play Mode3. Observe Console window4.... Read more

0
votes
Fixed

Build that contains a script with a struct which has a static nullable r...

IL2CPP

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Aug 04, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open attached project "scriptBug.zip"2. Observe the "test" script in the Assets folder3. Try and build the scene... Read more

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