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"QualitySettings.SetQualityLevel(x);" in C# will crash build
-e: 64bit headless dev linux build crashes running the attached project -repro:--open project--Test > build both--copy both build... Read more
AudioSource.GetOutputData() returns data from other audio source
To reproduce:1) Open the attached project2) Load 'Scene' scene3) Run the project and you will notice that all GetOutputData() return... Read more
Switching of programming language in scripting reference does not work
Switching of programming language for Editor class examples in scripting reference does not work. To reproduce:1. Open scripting ref... Read more
Inconsistent behavior between 2D and 3D collisions in parent directory
Collisions work differently with 2D and 3D colliders. 2D collider does not react when collision script is attached to parent gameObj... Read more
The additive layer doesn't behave properly
Steps to reproduce : - import the package attached- open the scene and press play- in the Animator window turn on the StandUp boolea... Read more
no hits being registered for player in uberstrike
-e: no hits being registered for player in uberstrike -repro:--set channel to 4.5.0a2--start https://apps.facebook.com/uberstrike/--... Read more
Rotating video doesn't update video aspect ratio and position
To reproduce:1. Open attached project2. Build and run on BB3. Select video4. Play in any mode5. Rotate to other orientation6. Notice... Read more
Curve editor x axis slider acts weird when zoomed in
To reproduce:1. Open attached project2. Open scene curve-ranges-bug3. Select the camera in the scene and open the curve editor windo... Read more
Crash when manipulating terrain with trees that have no prototypes
To reproduce:1. Open project MITAN2. Open scene GameScene3. Press Play4. In-game press "Create Terrain"5. Press Middle mouse button ... Read more
Dragging object from project to hierarchy always parents it to above GO
To reproduce:1. Create new project2. Create cube prefab3. Drag it into hierarchy4. It's get parented by Main camera Repro video: htt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal