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0
votes
Fixed

PPtr cast failed when dereferencing! Casting from Texture2D to MonoBehav...

Window management

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Aug 19, 2013

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Version/s: 4.3.0a4

Steps to reproduce : - import the project attached- maximize and unminimize the scene view repeatedly and notice the error in the co... Read more

0
votes
Fixed

Reported included build size is incorrect

Deployment Management

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Aug 19, 2013

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Version/s: 4.2.1f2

To reproduce:1. Create new project2. Build to iOS3. Check that editor.log shows that 3.7mb of .dll files were included4. Change Stri... Read more

1
votes
Fixed

Cubemaps: support texture compression on them

Assets Management

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Aug 17, 2013

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Version/s: 4.3.0a4

Unity simply has no options for enabling cubemaps to use any form of compression (dxt5, dxt1 or any platform dependant type) Read more

0
votes
Fixed

Rename "Apply Incoming Changes" button to "Apply All Incoming Changes"

Version Control

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Aug 16, 2013

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Version/s: 4.3.0a4

Minor issue: Rename button, since you can actually select/mark individual changesets in list of incoming changes Read more

0
votes
Fixed

Some offmeshlinks are not "bound" to the navmesh

AI

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Aug 15, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open project OffMeshLinks2. Open scene Testscene3. Check Offmeshlinks > Link14. Start transform of offmeshlink is... Read more

0
votes
Fixed

Shaders passes change order randomly for instantiated

Graphics - General

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Aug 15, 2013

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Version/s: 4.2.0f4

Shaders passes change order randomly for instantiated material To Reproduce:1. Open the attached project & scene.2. Enter and ex... Read more

0
votes
Fixed

Can not disable p4 version control in a project when connection to a p4 ...

Version Control

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Aug 15, 2013

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Version/s:

Can not disable p4 version control in a project when connection to a p4 server is down. All inspectors are disabled. Read more

0
votes
Fixed

While building another copy of the player is made

Deployment Management

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Aug 15, 2013

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Version/s: 4.2.0f4

To Reproduce:1. Open PostProcessIcon project2. Build for OS X platform3. Check destination folder. A copy of the player is made duri... Read more

0
votes
Fixed

PostprocessBuildPlayer script will return "Unsupported build target"

Deployment Management

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Aug 15, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open PostProcess project2. Set architecture to Universal or x86_643. Build4. Look at generated platform.txt file in ... Read more

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