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Broken link in the docs
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI.IndentedRect.htm and notice tha... Read more
Failed to receive dispatch signal. status=-11 on Kindle Fire
On Kindle Fire (first generation) the "Failed to receive dispatch signal. status=-11" error is constantly printed out in the log whe... Read more
Sprite Packer window breaks completely when calling AddAtlas on new Spri...
- Open the test scene in the attached project- Open the SpritePacker window and select the custom made packer policy- Press the Repa... Read more
Sprite Editor window doesn't get updated properly when docked
- Dock Sprite Editor next to Scene view- Select some Sprite in the Project Browser -> Sprite Editor window disaplys that- Select ... Read more
Undo for the Automatic Sprite slicing operation doesn't work
- Import an image as Sprite with Sprite Mode set to Multiple- In the Sprite Editor window perform an autoslicing- Press Ctrl Z to Un... Read more
Manual documentation page for SpritePacker is outdated
New Screenshots are needed and it's lacking a lot of information. For example, it needs to explain why do we have a Pack and a Repac... Read more
With 64 bit platforms, Unity crashes when a raycast hits a quad
With 64 bit platforms, Unity crashes when a raycast hits a quad. 2) How can we reproduce it using the example you attached- Open the... Read more
Adding Enabled curves for scripts is broken
Juha's explanation: Repro: Adding myScript.Enabled curve via recording system produces:- isPptrCurve: true- Valuetype: Boolean Addin... Read more
Unity hangs when particleSystemRenderer.Render is called on Update()
To reproduce:1. Open project Unity4.2.1f4_CrashReport2. Open scene TestCrashScene3. Select the Main Camera4. In the GLRenderer scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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