Search Issue Tracker
Editing animation keys in the Animation tab does not update the game/sce...
Steps to reproduce : - import the project attached- open the scene "problemScene"- select the "Elephant_touch"- in the Animation tab... Read more
Wrong behavior on adding ConstantForce to GO which has rigidbody2D
Wrong behavior on adding ConstantForce 2) How can we reproduce it using the example you attached1 Create new project2 Create empty o... Read more
Memory usage is higher with audio streamed from disk than compressed in ...
To reproduce:1. Create new project2. Import mp3 file3. Add it to scene and play4. Notice memory usage5. Change Load type to "Stream ... Read more
It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and ...
It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and Rigidbody) from script 2) How can we reproduce it using the ... Read more
Undo not working when replacing Collider by adding RigidBoby2D/2DCollide...
Undo not working when removing Collider by adding RigidBoby2D 2) How can we reproduce it using the example you attached1 Create new ... Read more
EditorApplication.SaveScene(string) returns true even if saving file has...
To reproduce:1. Open the attached project2. Go to Window -> Scene Saver3. Try to save the scene with invalid characters4. Notice ... Read more
Child Collider2D continuously calls OnTriggerEnter if collider is moved ...
Steps to reproduce : - import the project attached- open the scene "Broken Scene"- press play- in the scene tab move the cube with t... Read more
EditorSettings.DefaultBehaviourMode generates error when importing Unity...
Import the attached project (created with Unity 4.2.1). On first import in Unity 4.3, the following error will show up in the Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved