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Tiled GPU perf. warnings in the console while using OpenGL ES 2 graphics...
Steps to reproduce : - import the project attached- open the test scene and hit play- create a new scene and add a cube- press play ... Read more
Keyboard shortcuts in object field control does not work properly
Present in 4.1, 4.2 and 4.3.0b21 Create new project2 Create Cube and Import Physic Materials (Assets->Import Package->Physic M... Read more
[Deferred] Stencil buffer doesn't work in deferred rendering
To reproduce:1. Open project BlitTestProject22. Change rendering path to Deferred3. Run Stencil scene4. Post processing effect isn't... Read more
Vertex color flips between DX11 and DX9
Steps to reproduce : - import the project attached- open the scene colorflip dx10vsdx11- switch to dx11- press apply and notice the ... Read more
Copy/Paste doesn't work as expected in the Animation window
To reproduce:1. Open bugtestproject2. Open testScene3. Open Animation window4. Check that animation works correctly5. Select 2nd fra... Read more
Multiple errors are produced to console when running Angry Bots
Multiple errors are produced to console when running Angry Bots Steps to reproduce:1. Build and run Angry Bots on any WP8 device2. S... Read more
In the PlayerPrefs scripting documentation, the location for the WebPlay...
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/ScriptReference/PlayerPrefs.html and notice the @ signs i... Read more
Method StringBuilder.AppendFormat(string,Object,Object) throws InnerExce...
Method StringBuilder.AppendFormat(string,Object,Object) is available in Mono and .NET 4.5 but not in .NET for Windows Phone 8. This ... Read more
Navmesh obstacle documentation is outdated
Navmesh obstacle documentation is outdatedhttp://docs.unity3d.com/Documentation/Components/class-NavMeshObstacle.htmlObstacles now h... Read more
Obstacle carves navmesh incorrectly
To reproduce:1. Open project New_repro2. Open scene Simple navmesh3. Notice how obstacle carves navmesh, moving any of the obstacles... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it