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0
votes
Fixed

style.CalcSize does not care about length change that is made by using k...

IMGUI

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Jan 24, 2014

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Version/s: 4.3.2f1

To reproduce:1. Open the project that I have attached and run 'test' scene2. Run the scene, notice that both lines have the same tex... Read more

1
votes
Fixed

Stripping code strips procedural material classes

iOS

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Jan 23, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Build and run on iOS3. Fail:../Data/Managed/mscorlib.dllCould not produce class with ID 184C... Read more

1
votes
Fixed

Collider2D behaviour is not the same as Collider when Rigidbody2D Interp...

Physics2D

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Jan 23, 2014

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Version/s: 4.3.3f1

Steps to reproduce : - import the project attached- open the "Test Scene"- click on the pause button in the editor- click play- sele... Read more

25
votes
Fixed

A few Gingerbread devices freeze after the app is closed or sent to back...

Android

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Jan 23, 2014

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Version/s: 4.3.3f1

The device becomes unresponsive after the application is sent to the background by pressing the home button or after it is quit with... Read more

21
votes
Fixed

[Mono] NetworkInterface.GetAllNetworkInterfaces() raises bad length Argu...

Mono

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Jan 23, 2014

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Version/s: 4.3.1f1

Calling NetworkInterface.GetAllNetworkInterfaces() in MacOS X, when there are adapters with more than 6 characters (i.e. "bridge0", ... Read more

0
votes
Fixed

SurfaceShaderLightingExamples page has a number of errors

Docs - Manual

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Jan 22, 2014

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Version/s: 4.5.0a5

To reproduce:1. Open Manual/SL-SurfaceShaderLightingExamples.html pageExpected result: Everything looks like it did in previous vers... Read more

2
votes
Fixed

Drawn camera is cropped the size of the Game View when using Handles.Dra...

Camera

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Jan 22, 2014

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Version/s: 4.3.2f1

Steps to reproduce : - import the project attached- open the scene "cameraTest"- undock the Game View- play the scene and press Test... Read more

0
votes
Fixed

Polygon collider generator generates unwanted shapes

2D

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Jan 22, 2014

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Version/s: 4.5.0a5

1. open attached project and convert '1234' to sprite and drag to scene2. add polygon collider to the sprite Observe how it renders ... Read more

1
votes
Fixed

unscaledDeltaTime returns negative numbers

Animation

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Jan 22, 2014

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Version/s: 4.5.0a5

To reproduce:1. Open attached project2. Open Done_GameController script3. Uncomment lines 67-694. Comment line 715. Enter play mode6... Read more

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