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IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...
Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more
[VR] Switching from exclusive fullscreen to desktop causes the applicati...
Steps to reproduce: 1. Open the attached project 2. Go to player settings and enable exclusive fullscreen mode on 'D3D11 Fullscreen... Read more
[GearVR] Camera Clear flags not working properly on GearVR
1) Open the 'TestScene' scene 2) Observe how the gray cubes are depth ordered in the game view of the editor 3) Go to Build settings... Read more
Alpha channel cutoff is ignored on specific device
How to reproduce: 1. Open the attached project 2. Open Test scene 3. Build and run Test scene on device Actual result: alpha cutof... Read more
Two animation layers for different body parts, don't apply at the same time
When you have two animation layers for different body parts and start to play, you can see that animations don't work at the same ti... Read more
Using a particular light cookie leaks huge amounts of virtual memory and...
When a particular light cookie is assigned to a light, errors are thrown each time view is updated (clicking on Inspector items, pan... Read more
BugReporter 5.6.0a3 crashes in Windows
1. Run BugReporter 5.6.0a3 in Windows. Actual result: In Win8.1 and 10 it won't launch at all. In Win7 it will show crash. Works f... Read more
[Shuriken][Light] Crash in SharedLightData::Precalc
Repro steps: 1. Open ParticleTests_LightsModule scene from attached project. 2. Press play 3. Switch to scene view and pan around 4.... Read more
Line renderer bloats and scrambles up when viewing the line along its axis
To reproduce: 1. Open attached project 2. Open line render scene 3. Move mouse around scene while holding mouse button clicked 4. ... Read more
[WebGL] Uncaught RangeError is thrown when opening mp4 video in WebGL build
To reproduce: 1. Build and run attached project 2. Press on top left corner on "Trailer" button (it opens a mp4 video with AVPro as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened