Search Issue Tracker
Setting hight/width to 0 in prefs crashes player
-e: If the following values are set to 0 under Linux, the player will result in a crash: "Aborted (core dumped)" Screenmanager Resol... Read more
Highlighting error in the way that long strings are handled
Highlighting error in the way that long strings are handled in the Inspector.Of a long string, only the first line is shown in the e... Read more
Setting velocity etc. on a disabled Rigidbody2D crashes Unity
Setting velocity etc. on a disabled Rigidbody2D crashes Unity. 2) How can we reproduce it using the example you attached- Open the s... Read more
Stripping Level GUI Option not shown for BlackBerry
BlackBerry is subject to the shared setting of Stripping Level, however it does not have a GUI option shown for it. Read more
Zoom in dopesheet is undone when selecting asset in projectbrowser
1. Open attached project and open animation window2. select the animated sprites in scene3. zoom in on the sprites frames in the dop... Read more
Handheld.PlayFullScreenMovie is a pro-only feature
Handheld.PlayFullScreenMovie is a pro-only feature, but that is not mentioned in the scripting reference page: http://docs.unity3d.c... Read more
broken link in docs
http://docs.unity3d.com/Documentation/ScriptReference/MonoCompatibility.html link is broken.instead users can find the page at:http:... Read more
Asset Import Screen: Some lines are improperly indented
When importing assets from a .unitypackage, some of the lines containing assets are indented improperly. This gives the screen a cha... Read more
Scrolling japanese keyboard's Kanji list crashes iOS7
To reproduce:1. Open project iod7_keyboard_test2. Build for iOS7 and run on device (reproduced with iPhone5c 7.0.1, not reproducible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog