Search Issue Tracker
Fixed
Votes
0
Found in
4.3.0b3
Issue ID
566134
Regression
No
Setting velocity etc. on a disabled Rigidbody2D crashes Unity
Setting velocity etc. on a disabled Rigidbody2D crashes Unity.
2) How can we reproduce it using the example you attached
- Open the scene TestMovingDisabled
- Press play
- Move mouse to set velocity of the gameobject (just move in game view)
- Click the mouse button to disable the gameobject (just click in game view)
- Observe Unity crashing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment