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"SGICE002" error is thrown to the Console when a partial struct extends ...
How to reproduce: 1. Open the “DOTSSourceIssue“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates ... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “Factory-Hardcore-Survival-Netcode-DOTS“ project 2. Observe the Console Expected result: No “SGIC... Read more
"IndexOutOfRangeException" error is thrown when increasing NativeArray l...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/OutdoorsScene/SubScene” Scene 3. Open the “Assets... Read more
"NullReferenceException" error thrown in the Console after removing a pa...
Reproduction steps: 1. Open the attached “repro_IN-72399“ project 2. Open the Entities Hierarchy window (“Window → Entities → Hier... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “ECS Tutorial“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates... Read more
Wrong detection of IsZeroSized Components when including static fields
Reproduction steps: 1. Open the attached “IN-98030.zip” project 2. Open the “SampleScene” 3. Enter Play mode 4. Observe the Cons... Read more
[Android][Entities] The Player crashes on "EntityQueryManager_TestMatchi...
Steps to reproduce: 1. Open the attached “CrashTest” project 2. Build And Run the project on the device 3. Wait a few seconds ... Read more
"Pointers and fixed size buffers may only be used in an unsafe context" ...
How to reproduce: 1. Open the attached project “SplitBug” 2. Observe the Console Expected results: The are no compilation error... Read more
"SystemAPI.GetSingletonBuffer" method's "isReadOnly" argument is ignored...
How to reproduce: 1. Open the “BugReports“ project 2. In the Project window navigate and open the “Assets/SignletonBufferSystem.cs... Read more
“SGICE003” is thrown to the Console when including "UnityEngine" in a sc...
How to reproduce: 1. Open the “SurvivorLike“ project 2. Observe the Console Expected result: No “SGICE003” error is thrown Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Document gets stuck in the original state when the UI GameObject is disabled and re-enabled
- “AsyncGPUReadback - NativeArray does not have read/write access” error is thrown when using the AsyncGPUReadback:RequestIntoNativeArray after scheduling a job
- Editor freezes when entering the Play Mode after code changes
- [2D] Grid in tile palette window does not extend to edge of viewport
- Editor UI Text is displayed incorrectly or blank, and "Unable to load font face for [System Normal]." and other warnings are spammed when Editor Font is set to System Font and TMP Package is imported