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"SGICE002" error is thrown when QueryBuilder().WithAll<T>().Build() is u...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Observe the Console window (Window > General > Console) Expected... Read more
"MissingReferenceException" error is thrown when moving a Child GameObje...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/OutdoorsScene“ scene 3. Open the “SubScene” Sub... Read more
“SendMessage cannot be called“ warning is thrown when re-importing an En...
How to reproduce: 1. Open the “IN-70914_EntitiesRepro“ project 2. Open the “Scene“ 3. Navigate to Edit → Preferences → Entities ... Read more
"SGICE002" error is thrown to the Console when a partial struct extends ...
How to reproduce: 1. Open the “DOTSSourceIssue“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates ... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “Factory-Hardcore-Survival-Netcode-DOTS“ project 2. Observe the Console Expected result: No “SGIC... Read more
"IndexOutOfRangeException" error is thrown when increasing NativeArray l...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/OutdoorsScene/SubScene” Scene 3. Open the “Assets... Read more
"SystemAPI.GetSingletonBuffer" method's "isReadOnly" argument is ignored...
How to reproduce: 1. Open the “BugReports“ project 2. In the Project window navigate and open the “Assets/SignletonBufferSystem.cs... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “ECS Tutorial“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates... Read more
Burst error is being thrown after installing Entities package
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click "+" Icon 4. Clic... Read more
[Optional] RefRO<T> always returns false when T is a Tag Component
How to reproduce: 1. Open the user-attached project “EcsPlayground” 2. Open the “Bug” scene 3. Enter the Play Mode 4. Observe th... Read more
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