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Audio Random Container Randomisation fields and slider flickers
Steps to reproduce:1. Create a new project2. Open Audio Random Container window (Window > Audio > Audio Random Container)3. Cr... Read more
Asset Store and Unity Version Control doesn’t have “Hold Ctrl to drag an...
Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Hover over Asset Store... Read more
Main Unity Toolbar buttons have different names in tooltips in Toolbar E...
Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Enter Toolbar Edit mod... Read more
Unclear error pop-up appears when loading incorrect preset from disk
Reproduction steps:1. Create a new project2. Save Unity Toolbar preset to file (right click on Main Unity Toolbar > Preset > S... Read more
First keyword letter is cropped in Shader Keyword Declaration Overrides
Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settings…)3. Select Graphics tab4. Press “+” b... Read more
Code generation fails to prefix the fully qualified reference with globa...
Reproduction steps:1. Open the attached project "ReproProj"2. Check the Project window3. Notice the folders called "MyLibrary.SomeLi... Read more
Applying Shader Build Settings changes disables Strip keywords setting
Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settings…)3. Select Graphics tab4. Press “+” b... Read more
"Shader warning in 'ScreenResolveLookup'" warnings are thrown when chang...
Reproduction steps:1. Create a new URP project2. Open Build Profiles3. Select Web Platform4. Press “Switch Platform” button and obse... Read more
“Asset Packages/com.unity.render-pipelines.universal/..." errors are thr...
Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Install an... Read more
Vertical line appears on Asset Preview Box on some of the Assets
Steps to reproduce:1. Create a project2. Create a few Shader Graph Assets and expand them by clicking on the arrow icons (Create >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject