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0
votes
Fixed

Undo not working when replacing Collider by adding RigidBoby2D/2DCollide...

2D

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Oct 14, 2013

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Version/s: 4.3.0b5

Undo not working when removing Collider by adding RigidBoby2D 2) How can we reproduce it using the example you attached1 Create new ... Read more

0
votes
Fixed

EditorApplication.SaveScene(string) returns true even if saving file has...

Scripting

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Oct 14, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open the attached project2. Go to Window -> Scene Saver3. Try to save the scene with invalid characters4. Notice ... Read more

0
votes
Fixed
0
votes
Fixed

Child Collider2D continuously calls OnTriggerEnter if collider is moved ...

Physics2D

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Oct 14, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - import the project attached- open the scene "Broken Scene"- press play- in the scene tab move the cube with t... Read more

0
votes
Fixed

EditorSettings.DefaultBehaviourMode generates error when importing Unity...

2D

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Oct 13, 2013

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Version/s: 4.3.0b5

Import the attached project (created with Unity 4.2.1). On first import in Unity 4.3, the following error will show up in the Consol... Read more

0
votes
Fixed

Broken link in the docs

Docs - Scripting Reference

-

Oct 12, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI.IndentedRect.htm and notice tha... Read more

0
votes
Fixed

Failed to receive dispatch signal. status=-11 on Kindle Fire

Android

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Oct 12, 2013

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Version/s: 4.3.0b5

On Kindle Fire (first generation) the "Failed to receive dispatch signal. status=-11" error is constantly printed out in the log whe... Read more

0
votes
Fixed

Sprite Packer window breaks completely when calling AddAtlas on new Spri...

2D

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Oct 11, 2013

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Version/s: 4.3.0b5

- Open the test scene in the attached project- Open the SpritePacker window and select the custom made packer policy- Press the Repa... Read more

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