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Shader with faceforward() doesn't compile since 4.2
Steps to reproduce : - create a new project on 4.1- import the shader- save the project- open it in 4.2+ and notice the shader has e... Read more
Animated parent sprite can't be selected
- Open the SherriffStar scene in the attached project- Make sure you have the Animation window open- Expand the Star game object in ... Read more
Halo texture is not round
To reproduce:1. Open the project I attached2. Open the scene3. Zoom in the GameObject4. Notice that "Halo" edges have straight lines Read more
Editor Crashes when Graphics.DrawTexture is used with a shader that has ...
To reproduce:1. Open project repro2. Open scene DrawTexture Grabpass Crash3. Select DrawTextureThing in hierarchy4. Drag GrabPassExa... Read more
Unity Editor leaks preview cameras
Steps to reproduce : - import the project attached- open the scene "bugdemo" and press play- select the main camera and deselected i... Read more
Crash when enable/disable DX11
Regression from 4.3.0b5 (19fb00de019e) I can still reproduce this on version 5.0.0a1 (ca2d4770abb4) by the following steps: - Create... Read more
No errors if RequireComponent attribute applied to component after it wa...
Steps:1. Create an object.2. Create custom component A3. Add A to the object4. Edit component A that it now requires e.g. Rigidbody ... Read more
Can add script that requires component that is conflicting with object's...
1. Create object.2. Add Rigidbody2D to the object3. Create script like this:[RequireComponent(typeof(Rigidbody))]public class A : Mo... Read more
Windows Phone 8 camera stops working after app was kept in background fo...
1. Create a project which uses and displays WebCamTexture2. Build and run it with camera capability enabled.3. Check if WebCamTextur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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