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Missing link in "Creating the Avatar" manual section
http://docs.unity3d.com/Documentation/Manual/CreatingtheAvatar.htmlAt the bottom of the page there is a highlighted phrase "See this... Read more
Erasing a tree causes a crash
To reproduce:1. Open attached project2. Open scene "test". It contains a terrain and a tree3. Select the terrain and open the tree t... Read more
[iOS] TouchScreenKeyboard.hide input doesn't work correctly
When TouchScreenKeyboard.hide is set to false and touch keyboard is hidden with button on very right bottom, input label can be disp... Read more
Entering Play mode for the first time also launches adb.exe which locks ...
Android development kit is required for reproduction. Steps to reproduce:1. Open any project2. Start entering play mode.3. adb.exe p... Read more
Don't allow MeshFilter and TextMesh on same GameObject
Unity should not allow a TextMesh and MeshFilter component on the same GameObject since they conflict with each other and try to use... Read more
Broken link in the docs
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Manual/AnimationScripting40.html and notice is not found Read more
Saving a scene after changing terrain data in debug mode revers the change
To reproduce:1. Create a new terrain in a scene2. Duplicate the terrain in project view3. In scene view select the terrain and switc... Read more
"Prewarm" on non-looping particle systems causes duration issues when re...
To reproduce:1. Import attached package2. Open "TestScene". It contains a few particle systems under a parent particle system and a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open