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1
votes
Fixed

UI elements are not rendered until a new UI element is added

uGUI

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Jul 10, 2017

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Version/s: 2017.2.0b2

To reproduce: 1. Open the project, attached by the user (Star Wards.zip)2. Open the "UI BUG" scene3. In the Hierarchy, expand Game H... Read more

0
votes
Fixed

Unity crashes in Play Mode at FMOD_Resampler_Linear

Audio

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Jul 10, 2017

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Version/s: 5.6.1f1, 2018.4, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open project attached (CarPhysics.zip).2. Press Play. Expected result: Editor in play mode will work fine.Actu... Read more

0
votes
Fixed

Remote profiler does not re-connect after switching from editor back to ...

Profiling

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Jul 10, 2017

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Version/s:

Steps to reproduce:1. open attached 'empty.zip'2. build and run standalone player3. switch to Editor profiling and then back to Play... Read more

5
votes
Fixed

[UI] Enable/disable UI element after Play or in Play mode not working

Inspector Framework

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Jul 10, 2017

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Version/s: 2017.2.0b2

How to reproduce:1. Create new empty project2. Create UI > (Select any element)3. Disable UI element in Inspector window4. Press ... Read more

0
votes
Not Reproducible

Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...

Scripting

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Jul 10, 2017

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Version/s: 2017.2.0b2

1. What happenedFailed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.6... Read more

0
votes
Fixed

Mesh is not rendered in target camera when using Graphics.DrawMeshInstan...

Graphics - General

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Jul 07, 2017

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Version/s: 2017.1.0f1

To reproduce:1. Open project2. Open 'Test' scene, select game view3. Select 'DrawMesh' GameObject4. In Inspector enable/ disable 'Re... Read more

0
votes
Fixed

[Anim] Layer with no RM overrides RM on Base Layer

Animation

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Jul 10, 2017

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Version/s: 2017.1.0f3

Layer with no RM overrides RM on Base Layer. This works as expected in 5.6 I have a Base Layer with full body Humanoid animation and... Read more

0
votes
By Design

Coroutine is two times more expensive than Update method

Scripting

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Jul 10, 2017

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Version/s: 2017.1.0f2

Steps to reproduce:1. Open user attached project (Unity_Test_Update_Calls)2. Open profiler3. Play the scene4. Press the Update butto... Read more

0
votes
Fixed

Override controller created with script and without animator rebind call...

Animation

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Jul 10, 2017

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Version/s: 5.6.2p2

Reproduction steps:1. Open project attached (animsample.7z).2. Press Play.3. Move with arrows and press space few times. Expected re... Read more

5
votes
Won't Fix

[Metal][macOS][NVIDIA] Using Terrain Composer 2 from Asset Store results...

MacOS

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Mar 24, 2017

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Version/s: 5.6.0f1

How to reproduce:1. Open the attached "MetalFlickerIssue" project2. Make sure that Metal Editor Support is enabled (Edit --> Proj... Read more

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