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0
votes
Fixed

Changing between the Multiple and Single sprite import creates memory leak

Asset Import

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Feb 26, 2014

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Version/s: 4.6.0b3

Changing between the Multiple and Single sprite import settings created the following messages in Console: "!GetPersistentManager().... Read more

0
votes
Fixed

Adding a sub-asset by code breaks an icon and the Inspector view

Assets Management

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Feb 26, 2014

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Version/s: 4.6.0b3

To reproduce:1. Go to the Meshiah menu and click Create Empty - A new 'Mesh' object will be created and will appear with a blank 'pa... Read more

0
votes
Fixed

Video plays upside-down, not full screen and the app crashes instead of ...

Android

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Feb 25, 2014

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Version/s: 4.3.4f1

Playing a video with Handheld.PlayFullScreenMovie("movie.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovi... Read more

1
votes
Fixed

Sub Emitter Module particle systems do not unpause with ParticleSystem.Play

Shuriken

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Feb 25, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open attached project2. Open scene "ParticleSystemBug"3. Enter play mode - a particle system is created, paused and ... Read more

1
votes
Fixed

Activity destroy timeout for HistoryRecord{*/com.unity3d.player.UnityPla...

Android

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Feb 25, 2014

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Version/s: 4.3.4f1

After the application is quit with the Application.Quit(), the ActivityManager shows the warning Activity destroy timeout for Histor... Read more

0
votes
Fixed
5
votes
Fixed

Calling Physics2D.OverlapCircleNonAlloc() crashes WP8 application

WP8

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Feb 25, 2014

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Version/s: 4.3.4f1

Steps to reproduce:1. Create a project which uses Physics2D.OverlapCircleNonAlloc() function. Described here: http://docs.unity3d.co... Read more

0
votes
Fixed

Unity crashes when attempting to composite multiple Substance Textures

Substances

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Feb 25, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Open scene crashtest3. Select Cube_Test in scene4. Change the number of object to 65. Enter ... Read more

1
votes
Fixed

Zero-Width space does not cause line break when wrapping words

IMGUI

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Feb 24, 2014

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Version/s: 4.3.4f1

To reproduce: 1) Download and open project2) Open "DefaultScene" scene3) In the Hierarchy window, select IntroSequence/panel_01/Labe... Read more

0
votes
Fixed

Unity Event system does not recognize type which is derived from expecte...

UI

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Feb 24, 2014

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Version/s: 4.6.0b3

When an event is invoked with an instance of a subclass of the expected type, an ArgumentException is thrown:ArgumentException: Pass... Read more

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