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Crash on SerializeObjectAndAddToRecording when adding animation to objec...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Scenes/SampleScene.unity“ Scene3. Select “Cube“ Prefab in the P... Read more
Input.GetKey() does not log symbols when using a Japanese keyboard
Reproduction steps: Download and activate the “Japanese - Romaji” keyboard Open the attached project “GetKeyRepro.zip” Enter Play Mo... Read more
Complex Lit shader has black/missing pixels when viewed in albedo mode
Reproduction steps: Open the attached (ClearCoarDeferred.zip) project Open the “Assets/Repro/Repro.unity” Scene Observe the Game Vie... Read more
UI Toggle group losing its state when clicking elsewhere
How to reproduce: Open the user attached “Repro_2020.3.38f1-1380641.zip“ project Enter Play Mode Click between the different Toggle ... Read more
"ProjectSettings.asset" changes to an unparsable YAML file when using Sc...
Steps to reproduce:1. Unzip the “Parse” folder and observe the ProjectSettings.asset file in Parse/ProjectSettings folder where the ... Read more
[Android] The previous screen shown when unlocking a device
Reproduction steps:1. Open the attached project "New folder"2 Build and run on an Android device3. When you see the red screen lock ... Read more
[Android] SpriteAtlas texture when compressed with ASTC has solid black...
Reproduction steps: Download the user's attached project (“AtlasProblem.zip“) and remove the Library folder before opening Open the ... Read more
Constrained fields don't work as supposed to when using numeric field sp...
Reproduction steps: Open the attached “BugTest1.zip” project Open the “Assets/Scenes/SampleScene.unity” Scene Select all of the Cube... Read more
The Animator window is slow when displaying a Blend Tree with many nodes
Reproduction steps:1. Open project “GameKitController-blendTree-test”2. Open the Scene “Objectives System Demo”3. Select GameObject ... Read more
[M1] Unity quits unexpectedly when the project is built for the second t...
Reproduction steps:1. Open the attached project “NCHelloWorld2”2. Build the project3. Build and Run the project again and replace th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject