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TrailRenderer.GetPositions returns invisible points
How to reproduce: 1. Open the user-attached project “TrailRenderer” 2. Open the “Main” scene 3. Enter the Play Mode 4. Observe t... Read more
Player crash when opening the Player build
colored textReproduction steps: 1. Open the attached “CrashRepro” project 2. Click File > Build and Run Expected result: Player... Read more
Crash on scripting_cpp_string_for when opening the project
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The project opens Actual result: Unity Editor cr... Read more
Crash on SerializeObjectAndAddToRecording when adding animation to objec...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Open “Scenes/SampleScene.unity“ Scene 3. Select “Cube“ Prefab in... Read more
Input.GetKey() does not log symbols when using a Japanese keyboard
Reproduction steps: # Download and activate the “Japanese - Romaji” keyboard # Open the attached project “GetKeyRepro.zip” # Enter ... Read more
Complex Lit shader has black/missing pixels when viewed in albedo mode
Reproduction steps: # Open the attached (ClearCoarDeferred.zip) project # Open the “Assets/Repro/Repro.unity” Scene # Observe t... Read more
UI Toggle group losing its state when clicking elsewhere
How to reproduce: # Open the user attached “Repro_2020.3.38f1-1380641.zip“ project # Enter Play Mode # Click between the different ... Read more
Cloth moves more intensely when FPS is low
How to reproduce: 1. Open the user's attached project "Cloth (Unity 2022.1.0b11).zip" 2. Press Play or Build And Run 3. Observe h... Read more
[Android] The previous screen shown when unlocking a device
Reproduction steps: 1. Open the attached project "New folder" 2 Build and run on an Android device 3. When you see the red screen... Read more
[Android] SpriteAtlas texture when compressed with ASTC has solid black...
Reproduction steps: # Download the user's attached project (“AtlasProblem.zip“) and remove the Library folder before opening # O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow