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Crash on mdb_midl_xmerge when opening the project
Reproduction steps: 1. Open the user’s attached project Expected result: The project opens Actual result: Unity Editor crashes ... Read more
Undo action is not registered when undoing GameObjects list order in the...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy window create two GameObjects (command+shift+N) 3. Select bo... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: # Open the attached project # Open the Timeline window (Window > Sequencing > Timeline) # Enter the Play Mo... Read more
Scene view performance rapidly drops when the Inspector window is opened...
How to reproduce: 1. Open the attached "case_1391021" project 2. Open the "MyScene" Scene 3. Open the "Window -> Analysis -> Prof... Read more
Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Open the Profiler (Window -> Analysis -... Read more
[Culling API] CullingResults.visibleLights returns positive light count ...
How to reproduce: 1. Open the attached project 'Spot light culling issue.zip' 2. Open 'SampleScene' Scene 3. Notice that there ar... Read more
Planar Reflection Probe always forces objects to be rendered when occlus...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Bugs 3. Go to the Game view and enable the Stats overl... Read more
[Culling API] Multiple Assertion failed errors get thrown when Scriptabl...
How to reproduce: 1. Open the user's attached project 2. Open Assets > ProjectorForLWRP > Test > CullingTest Scene 3. In the Hier... Read more
[WebGL] Web Player with UnityWebRequest fails to load on Firefox browser...
Steps to reproduce: # Open the attached project “WebApiTest.zip” in VisualStudio (Open "WebApiTest.sln") # Run the project (Brow... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps: 1. Set up users attached project to work with Perforce 2. Select M_Test1 Material in the Project window 3. Set M... Read more
All about bugs
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