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On Android, OnApplicationFocus(false) is not called before an app enters...
With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more
No sound under linux, FMOD instancing errors
-e: see title -repro--open angry bots and build for linux--run build--NOTICE no sound and errors being logged Read more
Memory allocation assert when opening Mass Place Trees window
Using the attached project:- Create a Terrain- In the Place Trees section of the Inspector, add a tree (from the Edit Trees... butto... Read more
Objects are ordered in reverse when duplicated in groups.
To reproduce:1. Create a new project2. Create two game objects: Cube 1 and Cube 23. Select both and duplicate them4. Note that the d... Read more
Memory leak when doing grid slicing
- Import the attached UNET - LowLevel.jpg file- Set Tecture type to Sprite and Sprite Mode to Multiple- In the Sprite Editor select ... Read more
Duplicated children get weird transform values if their parent has speci...
Create a scene which has two spheres.Let Sphere1 be a child of a Sphere2.Apply rotation or scale to Sphere2.Duplicate Sphere1 - it w... Read more
MissingComponentException when selecting animation
- Download and Import the package Animated Spider from the Asset Store (or use the attached project which already has that)- In Unit... Read more
cmd+D does not duplicate an array in the Inspector
To reproduce:1. Open the project that I've attached2. Open the _scene3. Click on the only element in the scene view4. Expand "Sound ... Read more
Filter does not reset after selecting an object in a scene view
To reproduce:1. Create a new project2. In the scene view, add a cube and a cylinder3. In the search field, type "cyl"4. Select cylin... Read more
Undo does not work in curve editor
To reproduce:1. Create a new script2. In the script add: public AnimationCurve velocityToRatio;3. Attach the script somewhere4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor