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[Mac] VS for Mac opens new instance after Unity was reopened
VS for Mac opens new instance after Unity was reopened To repro:1. Open Unity and create a script.2. Double-click on the script, VS ... Read more
Crash when creating a new project from inside Unity.
Unity crashed when I was trying to create a new project, while a project was alrady open. Steps to reproduce- Open a previously crea... Read more
"Missing Assembly Reference" exception on importing "InterruptPT Package"
Missing Assembly Reference exception is thrown when importing the "InterruptPT Package" from Collaborate: “[Animation] AnimationTC” ... Read more
[Android] Screen flickers between game and video loader when launching a...
How to reproduce:1. Open the "VideoIssue" project and build it for Android2. Press "Play Video" button in the blue background Expect... Read more
[Mobile] Video fails to play with Handheld.PlayFullScreenMovie after reo...
To reproduce: 1. Download and open attached "VideoIssue.zip" project.2. Build and run on any android device.3. When application open... Read more
MacOS - Importing package by double-clicking fires another Unity instanc...
After installing Unity, on every first instance when user tries to import any package by double-clicking on it, a new instance of Un... Read more
'About Unity' credits page only has 2 rows of text instead of all employ...
How to reproduce:1. Create a new project WITH UNITY ANALYTICS ENABLED2. Before Services window has finished loading, open 'About Uni... Read more
Unity crashes when passing null Object to Instantiate
1. Open project attached.2. Press Play. Actual result: Unity crashes.Expected result: Unity does not crash. Read more
Player settings property Default is full screen unchecked still makes ga...
Reproduction steps:1. Open Unity2. Open File -> Build Settings.. -> Player Settings..3. Set Display Resolution Dialog to Hidde... Read more
BuildPipelineInterrfaces.InitializeBuildCallbacks() is called on every s...
To reproduce:1. Open project2. Open profiler3. Open and play 'main' scene4. Observe that BuildPipelineInterrfaces.InitializeBuildCal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor