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“ArgumentOutOfRangeException” thrown when adding Tiling Rules to Isometr...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. In Project window create Isometric Rule Tile (Create &g... Read more
Hierarchy Search in SearchWindow filtering by exact type MonoBehaviour
Open a scene with various component derived from MonoBehaviour Open the Search Window Type t:MonoBehaviour See that no objects are y... Read more
Shader asset bundles differ depending on whether they are built with a c...
Reproduction steps:1. Extract the attached “IN-112307_ShaderBuildTest_Alpha“ project2. Delete the “Library“ folder inside the projec... Read more
Side docked Overlay Menu uses the custom Overlay Background color only w...
How to reproduce:1. Create a new Unity project2. Go to Preferences -> Overlays -> Overlay Background -> Any color3. In the ... Read more
Assets are not reindexed if their meta file changes
Change the meta data of an asset See that no Search Indexing task are run. We should compute a hash value of the asset including its... Read more
Indexed Keywords needs to be updated (removed) when assets are removed
The Keywords contain in Index are used to generate Search Propositions (i.e. Visual Effect generates Graph Catagory propositions). W... Read more
"Assertion failed on expression" error is thrown when closing the Animat...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Game View toolbar dropdowns open at different positions when different e...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the "Display 1" dropdown in the Game View toolba... Read more
Spline Instantiate Component throws NullReferenceExceptions if it is ins...
Reproduction steps:1. Open the attached “IN-112603_empty-unity6“ project2. Open the “Assets/Scenes/SplineInstantiateTest.unity“ Scen... Read more
Yellow colored text is barely visible in the TextMeshPro "Project Files ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure the Editor is set to the Light theme Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject